Difference between revisions of "Organizing projects"
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[http://./forum/viewtopic.php?f=40&t=109 LHammonds Oblivion Mods Site]
Latest revision as of 10:48, 9 May 2011
I wanted to share how I organize my projects and manage my teams in case anyone here might use something from it.
There are 5 basic "people views" I organize for:
- Project Leader
- Mod developers (plugins, models, textures, audio, etc.)
- Mod support staff (screenshots, movie trailers, advertising, etc.)
- Mod testers (alpha and beta testers)
- General public[/list]
With this in mind, this is how I arranged large projects:
- Project Name --- Downloads (mod assets compiled into the beginnings of the mod and considered the "base" set of files and versioned) ------- Version 1.1 - Patch ------- Version 1.0 - Release ------- Version 0.9 - BETA ------- Version 0.1 - ALPHA --- Documentation ------- Team Structure ------- Credit Details ------- Readme --- Works-In-Progress (mod ideas / sketches / assets before being included into the base mod) ------- Questline ------- Architecture ------- Weapons ------- Armor --- Media ---- ToDo Lists ---- BETA Testing Feedback ---- Public Access ------- [WIPz] Thread ------- [RELz] Thread ------- Media (Screenshots / Video)
Permissions are typically set as follows:
- Project Leader = Full Access and responsible for maintaining Public Access and Downloads area.
- Mod developers = Full Access to all but BETA Testing Feedback, Public Access
- Mod support = Full Access to all but WIP, ToDo Lists, BETA Testing Feedback, Public Access.
- Mod Testers = Read-Only Access to Downloads, Documentation, Full Access to BETA Testing Feedback.
- General Public = Read-only Access to Public Access area only (no login required to view)[/list]
This is the basic structure and sub-forums shrink or expand based on content of the mod and people working on the project. If it is a one-man-show, you obviously don't need all this complication but it certain helps if you have many individual projects so you can keep everything organized...it can also help if these one-man projects grow and help is offered to finish the project.
And as one final note, if you arrange and package your mods (even the small ones) in such a way (on an Internet-based forum), it adds an additional level of backup protection in case your PC gets fried and you never thought to backup your projects.