Oblivion Vanilla Enhanced
- 1 Suggested Video Options
- 2 Tools
- 3 OBSE Mods & Patches
- 4 User Interface
- 5 INI Tweaks
- 6 Base Texture Packs
- 7 Architecture, Dungeons & Landscape
- 8 Flora & Water
- 9 Character Improvements
- 10 Weapons, Armor & Clothing
- 11 Animals & Creatures
- 12 Weather & Environment
- 13 Miscellaneous
- 14 Distant Landscape & AWLS
- 15 The End
- 16 Cinematic ENB
- 17 Credits
An up to date, ENB compatible guide focused on improving Oblivion's visuals without drastically altering anything from its original appearance. This guide assumes that the user has Shivering Isles and KOTN installed, anyone that doesn't can just skip over the DLC related mods though. Oblivion Reloaded isn't included, but given its popularity I'm going to mention which mods to ignore if you want to use it with this modlist. Any mid to high range pc should be able to get very good performance using this guide. CPU matters most for Oblivion and using an i5 4670k @ 4.0 Ghz I generally get a solid 60 fps at 1440p. For the best results this is meant to be followed from top to bottom, though you can skip over any mods you don't like or replace them with an alternative if you want. If a mod adds or changes something you don't need, like a mod adding controller functionality when you use keyboard and mouse, then you obviously don't have to install it.
Feel free to use the mod manager of your choice while going through the guide, but I'm going to assume that the user is installing everything manually and will only mention using a mod manager when it's necessary. Before starting, it's a good idea to install the game outside of the Program Files folder so you don't have to deal with any UAC issues. As you follow the guide, unless I say otherwise you should just download the main file and extract the mod to the appropriate directory, overwriting anything that was already there. Any optional files or updates you download should be installed after the main file. 7-Zip is a good program for dealing with zip files if you don't already have one. You can load up your game at pretty much any point in the guide to see how things look, just do the first 3 steps in the Bashed Patch section first. The 3rd step involving BSA Redirection only needs to be done once, but the others should be repeated if your load order changes.
For those who may be interested, I've also made a short gameplay enhancement guide based around Oscuro's Oblivion Overhaul (OOO). Despite being a gameplay overhaul, OOO also includes some visual modifications of its own. So to keep the two guides compatible I'll also make note of the mods you can ignore that would be redundant when using OOO.
Suggested Video Options
- Brightness: 50%
- Texture Size: Large
- Tree Fade: 100%
- Actor Fade: 100%
- Item Fade: 100%
- Object Fade: 100%
- View Distance: 100%
- Grass Distance: 100%
- Distant Land: On
- Distant Buildings: On
- Distant Trees: On
- Int. Shadows: 10
- Ext. Shadows: 10
- Self Shadows: Off
- Shadows on Grass: Off
- Tree Canopy Shadows: On
- Shadow Filtering: High
- Specular Distance: 100%
- HDR Lighting: On
- Bloom Lighting: Off
- Water Detail: High
- Water Reflections: On
- Water Ripples: Off
- Window Reflections: On
- Blood Decals: On
- Distant Land: On
- Anti-aliasing: Off
Under Gameplay options, I would also suggest turning off "Save on Travel" as it has been known to cause problems. You may want to install an Autosaver mod from the Nexus instead.
|BOSS||Used to automatically sort the load order of your plugins.||Download "BOSS.Archive.7z" and extract the files to a new folder. Rename the folder "BOSS" and move it to your main Oblivion directory. You'll run the program with BOSS.exe.|
|Wrye Bash||Mod manager that is also used for creating the Bashed Patch.||Download "Wrye Bash 306 Standalone Executable" near the bottom of the page and extract the Mopy folder to your main Oblivion directory. When you open Wrye Bash for the first time, right-click the top bar and uncheck "Lock Load Order".|
|TES4LODGen||Used for generating distant LOD objects.||Download the main file and extract the exe to your main Oblivion directory. You should rerun this program anytime you change your load order.|
|Landscape LOD generator tes4ll-v5||Used for generating distant LOD meshes and normal/color maps.||Download "Landscape LOD generator 5_03" at the bottom of the page and extract the files into your Oblivion\Data folder. Rerun this program anytime you download a mod that changes the landscape.|
|Multi Purpose GUI||A GUI for running tes4ll.||Download mpgui_1_22 from the old files and run the setup.exe. I would suggest installing the program at Oblivion\Data\ini\tes4ll for ease of use. You don't need to install the templates.|
|4GB Patch||Allows users with a 64-bit(x64) operating system to use more memory when running Oblivion. Don't use this if you are on a 32-bit(x86) OS or if you're unsure.||Run the program and select your Oblivion.exe file.|
|OBSE||Oblivion Script Extender adds new scripting functionality to Oblivion and is a requirement for many mods.||Download obse_0021.zip and obse_loader.zip at the top, and extract to your main Oblivion directory in that order.|
|Oblivion mod manager||Very simple mod manager for anyone not using Wrye Bash to install mods. If you are using Wrye Bash then there's no need to install this.||Download the full manual version and extract to your main Oblivion directory.|
OBSE Mods & Patches
|EngineBugFixes||Fixes bugs, as you may have guessed from the name.||Extract main file to Oblivion directory. Find the EngineBugFixes.ini, open and set everything in the [Patch] section to 0.|
|Oblivion Graphics Extender||Oblivion Reloaded's predecessor. Obviously you want to skip this one if you are using Oblivion Reloaded. We'll be downloading the core-retro version and using it solely for better quality water reflections.||Download "OBGE Core - Retro 3-0-0" from the old files and extract only the OBGEv2.dll to your OBSE\Plugins folder. Run the game once to create an OBGE.ini in your Documents\My Games\Oblivion folder which we'll configure later on.|
|Oblivion Stutter Remover||Prevents or mitigates a number of issues related to stuttering and framerates, and can reduce the frequency of stutter related crashes.||Download "OSR_4-1-37" and extract the Data file to your Oblivion directory. Open the sr_Oblivion_Stutter_Remover.ini and make the following changes: bReplaceHeap = 1, fMaximumFPS = 60, iHeapAlgorithm = 3, iHeapSize = 768. You can change max fps to anything below 60 if you want.|
|OneTweak||You can skip this mod if you're using Oblivion Reloaded. Borderless windowed mode and no crashing when you Alt+Tab.||Extract the OneTweak.dll and OneTweak.ini to your OBSE\Plugins folder.|
|Unofficial Oblivion Patch||Fixes lots of stuff.||Download and extract the Unofficial Oblivion Patch main file to your Oblivion\Data directory. Delete the "UOP Vampire Aging & Face Fix.esp", which isn't necessary while using a bashed patch.|
|Unofficial Shivering Isles Patch||Fixes lots of stuff in SI.||Download and extract to the appropriate directory.|
|Unofficial Oblivion DLC Patches||Fixes lots of stuff in the DLC plugins.||Download and extract, you should only use the esps for the DLC that you have installed.|
|DarNified UI||The quintessential UI mod for Oblivion.||Download the optional 7z archive and extract the fonts, menus, meshes and textures to Oblivion\Data. If you want to get rid of quest journal entry popups then look in the custom_files folder, extract the "empty.xml" and rename it to "quest_added.xml" then move it to Oblivion\Menus\generic and overwrite the original file. You can find the configuration file for DarN at "menus\prefabs\darn\hudmainmenu_config.xml". You may want to try turning the compass frame off to make the HUD a little cleaner. There are some required font changes that have to be made in Oblivion.ini after installing, otherwise your font will look messed up. We'll take care of that in the INI Tweaks section below.|
|Color Map Mod zipversion||Colorful world map for Cyrodiil.||Download and extract to the appropriate directory. OMOD version is here for those using a mod manager.|
|Coloured Enemy Health Red||Makes the enemy health bar above the crosshair change from default - red depending on how much health the enemy has left.||Download and extract to the appropriate directory.|
|DenockArrowToo||Denock a readied arrow by pressing the ready weapon key. If you plan to use archery at all then this is a must-have mod.||Download and extract to the appropriate directory.|
|Dot Crosshair||Changes the large vanilla crosshair to a dot for better immersion.||Download and extract to the appropriate directory.|
|FOV Modifier||You can skip this mod if you're using Oblivion Reloaded. Changes your FOV. I use 80, but most people seem to like 90 for 16:9. 75 is the default FOV for Oblivion.||Download and extract to the appropriate directory.|
|Morths Local Map||This mod colorizes the local map similar to using the ini edit bLocalMapShader=0, but it lets the background shine through for unexplored/inaccessible areas and still has a bit of the vanilla "hand drawn map" appearance.||This is the first of a few mods that you need to install with a mod manager. Personally, I found Oblivion mod manager to be the easiest one to work with. Here's a tutorial if you need some help using it. Select "No" for the DarkUIified map background option.|
|nONatees colored Shivering Isles map||Colorful world map for the Shivering Isles.||Download and extract to the appropriate directory. I use the "visually_divided" folder.|
|Spell Deletion||Remove unwanted spells by pressing the delete key. Unlike other spell deletion mods, instead of just hiding your removed spell this one renames it as well, which lets you reuse the original name if it was a spell you made yourself or lets you repurchase the spell if it was one that you bought from a merchant.||Download and extract to the appropriate directory.|
|Spell Icon Replace 1 Final||You can skip this mod if you're using OOO. Replaces many spell/effect icons with recolored or new graphics.||Download and extract to the appropriate directory.|
|Toggleable Quantity Prompt - Updated||With this mod, you can auto-confirm the quantity prompt ("How many?") and confirmation prompt that you get when an item or spell is transacted (moving/buying/selling/dropping). The end result being that your shopping trips go by much, much faster than they did before.||Download and extract the "01 Main" folder to Oblivion\Data. In the TQP.ini, I changed "set aveTQP.iDefaultAction" to 1 so that one item will be auto-confirmed when I click, but you can set it up as you wish. The ini has details on the different settings.|
|Oblivirim - Xbox 360 Controls For Oblivion||Preset JoyToKey and Xpadder profiles for those wanting to use a controller with Oblivion. I use Xpadder, but JoyToKey should work just as well.||You'll need to set up either Xpadder or JoyToKey to use these obviously, which goes outside the scope of this guide. If you do some googling you should be able to find what you need.|
|UI Controls for Oblivion (UICO)||Makes the navigation and control of Oblivion's user interface a lot more intuitive when using a controller, similar to how Oblivion runs on the Xbox 360 version. See here for details on how the mod works.||Open the main file archive and extract the contents of the "[00 DarN]" folder to your Oblivion\Data directory.|
You can find your ini files in "Documents\My Games\Oblivion".
More distant trees for better visuals, lowers fps slightly.
[General] SMainMenuMovie= SMainMenuMovieIntro= SIntroSequence=
Disables intro videos.
[Display] fLightLOD2=6000 fLightLOD1=4000
See light sources from further away, no noticeable fps cost.
Better looking shadows, no noticeable fps cost.
This tweak is only needed by ENB users. Open RendererInfo.txt in your Oblivion.ini directory and find the line that says "3.0 Shaders". If it says yes next to it, then you should use this tweak. If it says no then leave it as is, note that you may experience some minor visual glitches if you use an ENB though.
[Controls] bUse Joystick=0
Prevents some issues if you're using a controller with Oblivion.
Better water reflections, no noticeable fps loss.
Less zoomed-in camera when talking to NPCs.
No autosave when entering a new area, prevents corrupted savegames and crash to desktop.
[Font] SFontFile_2=Data\Fonts\DarN_Kingthings_Petrock_14.fnt SFontFile_3=Data\Fonts\DarN_Kingthings_Petrock_16.fnt SFontFile_4=Data\Fonts\DarN_Oblivion_28.fnt
Required changes for DarNified UI.
Makes trees appear more smoothly upon loading a cell with little impact on overall framerate.
Much better performance in some areas with only a small loss of grass.
[Grass] fGrassEndDistance=8192 fGrassStartFadeDistance=7192
Max distance grass.
For BSA redirection - handled in the Bashed Patch section.
[DepthBuffer] bUseDepthBuffer=0 bUseRAWZfix=0
This setting controls the resolution of water reflections, it can have a noticeable effect on fps around water. Try 1024 if you're using a weaker PC.
[Serialization] bSaveData=0 bLoadData=0
Base Texture Packs
|Really Textured Normal Maps for Vanilla||Improved normal maps for better visuals on nearly everything in the game.||Download and extract all three files. Either exclude or delete the normal maps from "Oblivion\Data\Textures\trees\branches" as they can cause flickering tree trunks. If you are planning to use OOO Shivering Isles, then you should also exclude/delete the "weapons" and "armor" files from the "RTNM Shivering Isles Fixed" archive as they can cause visual issues with Dark Seducer/Golden Saint armor.|
|Qarl's Texture Pack III Redimized||High resolution texture replacement for nearly everything in Cyrodiil.||Download and extract to the appropriate directory.|
|QTP3 UOP350 Compatibility Patch||Compatibility patch for QTP3 and UOP.||Download the patch from the optional files section and extract to the appropriate directory.|
|Bomret's Texture Pack for Shivering Isles||High resolution texture replacement for nearly everything in the Shivering Isles.||Download and extract to the appropriate directory.|
Architecture, Dungeons & Landscape
|Arena HD||High resolution textures.||Download and extract to the appropriate directory.|
|Arena Redone HD||Another HD Arena mod that deviates further away from vanilla Oblivion with its visuals. I only use the new mesh and textures for the Basin of Renewal, which Arena HD didn't change.|| Download and extract the following mesh and textures from the main file, then add them to the appropriate directories:|
"01 UOP Patch [Optional]\meshes\architecture\arena\bloodworkscistern01.nif"
The textures from "00 Core [2K]\textures\architecture\arena" that begin with "bloodwork" or "circularfloor" - 8 in total
The textures from "00 Core [2K]\textures\architecture\arena\ArenaRedone\bloodworks" that begin with "cistern" - also 8 in total
|Better Chapel Altars||High resolution textures.||Download and extract the main file, then the optional file to the appropriate directory.|
|Bettys Sewer Textures||High resolution textures.||Download the "BettysSewerTextures" main file and the update and extract them to the appropriate directory.|
|Caves retexture||High resolution textures.||Download and extract the 2k version to the appropriate directory.|
|Cloud Ruler Temple HD||High resolution textures.||Download and extract the main file and the update to the appropriate directory.|
|Detailed Terrain||High resolution textures.||Download the main file, the update, and the Shivering Isles optional file. Install all three with Oblivion mod manager. Install the update after the other downloads and OBMM will keep asking you if you want to overwrite files, hold CTRL and click "yes" to get through the prompts. After installing this you may still get flickering blood textures on the ground. If you do and it bothers you enough to want to fix it, you can either delete Textures\landscape\default.dds & Textures\landscape\default_n.dds or disable blood decals in your Oblivion.ini (fDecalLifetime=0.0000, iMaxDecalsPerFrame=0).|
|Evandars Snow Texture Replacer||High resolution textures.||Download and extract only the two palepass ice textures from "dungeons\misc" to the appropriate directory.|
|Farm fence retexture and UV maps||High resolution textures.||Download and extract to the appropriate directory.|
|Gecko's Ayleid Ruins Textures V2||High resolution textures.|| Download and extract the Parallax main file to the appropriate directory. Exclude/delete the following meshes from "Meshes\Dungeons\AyleidRuins\Exterior":|
arbridge01.nif, arbridge02.nif, arbridge03.nif, arbridge04.nif
|Gecko's Fort Interior Textures||High resolution textures.||Download and extract to the appropriate directory.|
|Gecko's Imperial Dungeon Textures||High resolution textures.||Download and extract to the appropriate directory.|
|Hi-Res Road Texture - QTP3 Replacement||High resolution textures.||Download and extract to the appropriate directory.|
|HiRez Architecture- Daedric Shrines||High resolution textures.||Download and extract to the appropriate directory.|
|Improved Signs||High resolution textures.||Download the "ImprovedSignsComplete" main file and extract to the appropriate directory. Delete/exclude the esp, you don't need it.|
|Kvatch HD||High resolution textures.||Download and extract both the main file and the update to the appropriate directory.|
|Oblivion Realm HD||High resolution textures.||Download and extract to the appropriate directory.|
|Rocks retexture||High resolution textures.||Download and extract the 2k version to the appropriate directory.|
|Statues HD||High resolution textures.||Download and extract to the appropriate directory.|
Flora & Water
|AliveWaters||You can skip this mod if you're using OOO. Adds more stuff underwater so it isn't so barren. You only need the assets, no esps.||Download and extract to the appropriate directory, exclude/delete the esps.|
|Alive Waters Updated||You can skip this mod if you're using OOO. Fixed esp for AliveWaters.||Download the "Alive Waters No Fish" main file and extract the esp to Oblivion\Data.|
|Better Nirnroot - Hi-Res||High resolution textures.||Download and extract to the appropriate directory.|
|Enhanced Vegetation||Better LOD billboards for trees, and the option to make all trees/shrubs and their shadows 25-50% larger. My screenshots and videos were made using the 150% plugin and I definitely recommend using that one even though it can cause some minor visual issues.||Download only the "Enhanced Vegetation - Plugins v1dot1" main file and extract the esp of your choice from the "timescale 30" folder.|
|Enhanced Vegetation - Darker trunks version||Adjusts the textures from Enhanced Vegetation so that they're not so bright and look better in game.||Download the "Normal Res textures" main file and extract to the appropriate directory.|
|Enhanced Vegetation - Shivering Isles||Adjusts Shivering Isles tree shadows/billboards for those using Enhanced Vegetation 125% or 150%.||Download and extract the plugin of your choice to Oblivion\Data.|
|Enhanced Water v20||You can skip this mod if you're using Oblivion Reloaded's water. Better looking water.||Download and extract the HD esp to Oblivion\Data.|
|Enhanced Water v20 HD - SI Addon||You can skip this mod if you're using Oblivion Reloaded's water. Better looking water for Shivering Isles.||Download and extract to the appropriate directory.|
|Tree Bark HD Reduced||High resolution textures.||Download and extract to the appropriate directory.|
|Improved Doors and Flora||High resolution textures.||Download both main files and extract to the appropriate directory. Make sure the update is extracted last.|
|Improved Fruits Vegetables and Meats||High resolution textures.||Download and extract to the appropriate directory. Same as before, make sure you get the update.|
|Improved Trees and Flora||High resolution textures.||Download and extract to the appropriate directory.|
|Improved Trees and Flora 2||High resolution textures.||Download all three files and extract "Improved Trees and Flora 2" then "ITF2Update" then "ITFBark2012" to the Oblivion\Data directory.|
|Mandrake retexture||High resolution textures.||Download and extract to the appropriate directory.|
|New shadows for trees||High resolution textures.||Download and extract to the appropriate directory.|
|Real Lava||You can skip this mod if you're using Oblivion Reloaded's water. Better looking lava.||Download the "Real Lava 1_3" main file and extract to Oblivion\Data.|
|Smooth Grass||Better looking/more colorful grass.||Download whichever main file you prefer and extract the new textures to Data\Textures\Plants.|
|2k Hair Textures Replacer||High resolution textures.||Download and extract one of the files to the appropriate directory.|
|Beautiful Arena Spectator||Beautiful may be a bit of an overstatement, but they're better off than they were before.||Download and extract to the appropriate directory.|
|Elaborate Eyes Simplified||High resolution textures.||Download and extract to the appropriate directory.|
|Emperors Face Redone||Fix Patrick Stewart's dopey face.||Download and extract to the appropriate directory.|
|IAFT Improved Argonian Facial Textures||High resolution textures.||Download and extract the highres folder to the appropriate directory.|
|IFT Improved Facial Textures||High resolution textures.||Download and extract to the appropriate directory.|
|Lifelike Eye Normalmaps||High resolution textures.||Download and extract the "Lifelike Eyes Vanilla" main file to the appropriate directory.|
|Natural Faces||High resolution textures.||Download and extract to the appropriate directory.|
Weapons, Armor & Clothing
|2k SI Weapons Textures||High resolution textures.||Download and extract to the appropriate directory.|
|Higher Resolution Clothing||High resolution textures.||Download all three main files and the optional file and extract the two "2x clothes" main files to the appropriate directory followed by the "mesh corrections" main file and the "2x clothes alpha patch" optional file.|
|Weapon Improvement Project||High resolution textures.|| You don't need the esp. Download and extract all of the meshes/textures except for the following to the appropriate directories:|
Exclude/delete all of the meshes from "Meshes\Weapons\Iron" NOT ending with "Rusty" or "Fine" - 7 total
Exclude/delete the "Meshes\Weapons\Steel" folder
|Improved Amulets and Rings||High resolution textures.||Download and extract to the appropriate directory.|
|Initial Glow Redux||Removes the persistent glow from enchanted items, so your nice new textures aren't covered up.||Download and extract only the "Initial Glow Redux.esp" to Oblivion\Data.|
| Insanity's Improved Armoury Compilation 1.21 FINAL
|High resolution textures. The main website has some issue with its downloads, so I put a few mirrors up.||Download and extract the "00 Core Files" folder, then the "02 Alternate Glass - Darker Green" folder to Oblivion\Data.|
|Madness Armor and Weapons Retex||High resolution textures.||Download and extract to the appropriate directory.|
|Mythic Amber Armor||High resolution textures.||Download and extract to the appropriate directory.|
|Recoloured Underwear||Better looking underwear, good for OOO users since Seducer enemies fight you in their undies.||Download and extract the Black textures to the appropriate directory.|
|Visually Improved Staffs||High resolution textures.||Download the main file and extract all the folders.|
|Visually Improved Staffs for OOO||Only for OOO users. High resolution textures.||Download and extract to the appropriate directory.|
Animals & Creatures
|Akatosh Retexture||High resolution textures.||Download and extract to the appropriate directory.|
|Mythic Animals||High resolution textures.||Download High res parts 1 and 2 and extract to the appropriate directory.|
|Mythic Creatures||High resolution textures.||Download and extract to the appropriate directory.|
|Mythic Ghosts and Goblins||High resolution textures.||Download and extract the Meshes and Textures to Oblivion\Data.|
|Mythic Madness||High resolution textures.||Download and extract to the appropriate directory.|
|Improved Flame Atronachs||High resolution textures.||Ignore the "optional flame replacer" file. Download and extract to the appropriate directory.|
|Improved Storm Atronachs||High resolution textures.||Download and extract to the appropriate directory. This time, make sure to also get the optional file "optional SharperShock texture".|
|Realistic Horse Eyes||High resolution textures.||Download and extract the "Standard\V2 with MipMaps\textures" folder to the appropriate directory.|
|Slaughterfish Retexture||High resolution textures.||Download and extract to the appropriate directory.|
Weather & Environment
|Autumn Trees||Falling leaves added to some of the trees in northern Cyrodiil.||Download and extract the esp, textures and the "1_LOW_FREQUENCY" meshes from the "LEAF_FREQUENCY_VARIATIONS" folder to the appropriate directory.|
|Better window enviromental map||Improves the reflection on windows and materials like silver or glass.||Download only the optional file and extract it to the appropriate directory.|
|Dousing The Flames||This simple mod will "douse" the eternal fires at Kvatch, Bruma Mages Guild and around oblivion gates when you finish their respective quest lines.||Download and extract to the appropriate directory.|
|Falling Stars||Shooting stars that appear on nights with clear weather.||Download and extract to the appropriate directory.|
|Natural Environments||Improves vanilla weather and adds birds and insects to the environment.|| Download and extract the following files to Oblivion\Data:|
the "Meshes" and "Sound" folders
"NaturalEnvironments" and "Sky" from the Textures folder, make sure not to install the menu folders
|Improved Fires and Flames||High resolution textures.||Download the "Improved Fires and Flames" main file and the optional file and extract to the appropriate directory.|
|Improved LightBeam||Better lightbeams. The meshes seem to be buggy and caused my hands to disappear while standing in the beam, so we'll only grab the textures.||Download and extract only the textures to Oblivion\Data.|
|Improved Sky Textures||High resolution textures.||Download and extract the files to the "Textures\Sky" folder and also to the "Textures\NaturalEnvironments\Sky" folder.|
|RD Natural Weather Unoffical Test Fix||Fixed Natural Weather esp that also alters the colors so that they're closer to vanilla Oblivion.||Download and extract "Natural_Weather_HDR_by_Max_Tael_RD.esp" from "Simplified Weather ESP\RD Color Corrected" to Oblivion\Data.|
|Skygazer Moons for Oblivion||High resolution textures.||Download the main file and extract "Data\Textures\Sky" to the same directory in your Oblivion folder.|
|Alluring Wine Bottles with Real Glass||You can skip this mod if you're using OOO. High resolution textures.||Download and extract to the appropriate directory.|
|Better Potion Bottles Reduced||You can skip this mod if you're using OOO. High resolution textures.||Download and extract to the appropriate directory.|
|Book Jackets: Oblivion||High resolution textures.||Download the "Book Jackets Oblivion High Res" main file and extract the "meshes", "Textures", and "Book Jackets Oblivion.esp" to Oblivion\Data.|
|Book Jackets KOTN||High resolution textures.||Download and extract to the appropriate directory.|
|Grimbots DLC Book Jackets||You can skip this mod if you're using OOOSI. High resolution textures.||Download the "Shivering Book Jackets" main file and extract to the appropriate directory. Download the Spell Tomes main file if you have the DLC for it installed.|
|Graphic Improvement Project||High resolution textures.|| Download and extract the following meshes to the appropriate directories:|
the 4 meshes beginning with "amuletarnoras" from "meshes\clothes\amulet"
the 8 meshes that DON'T begin with "ring", "riing" or "novice01" from "meshes\clothes\ring"
the "meshes\Clutter", "meshes\creatures" and "meshes\magiceffects" folders
Extract the following textures to the appropriate directories:
everything from "textures\clothes" except the 2 textures beginning with "goldamulet" in "textures\clothes\amulet"
the "textures\clutter", "textures\Creatures", "textures\magic", "textures\plants" and "textures\weapons" folders
the 2 "cavefungus" textures from "textures\Dungeons\caves"
|GW71 Life Detect||Better detect life magic effect.||Download and extract to the appropriate directory.|
|High Quality Rugs||High resolution textures. The optional file should already be included in the USIP.|| Download the main file and extract the following textures to the appropriate directory:|
the "textures\architecture" folder
the "textures\clutter\castleinterior" folder
and the "textures\clutter\mageguild" folder
exclude/delete the lower/middle/upperclass folders and the sefurniture folder
|HiRes Hay Bail Textures||High resolution textures.||Download and extract to the appropriate directory.|
|HiRes Pewter||High resolution textures.||Download and extract to the appropriate directory.|
|HiRes Silver and Gold Clutter||High resolution textures.||Download both files and extract to the appropriate directory.|
|Hi-res Soul Gems||You can skip this mod if you're using OOO. High resolution textures.||Download and extract to the appropriate directory.|
|Improved Skulls and Bones and Ironwork||High resolution textures.||Download and extract to the appropriate directory.|
|Isathars Improved Tapestries||High resolution textures.||Download the "Improved Tapestries v1.1" main file and extract only the textures to Oblivion\Data.|
|Mesh Improvement Project||High resolution textures.|| Download and extract the following files to the appropriate directories:|
and everything in "00 Core\Textures" except for the "Weapons" folder
|Nighteye Shader Replacement||Skip this one if you're using Oblivion Reloaded. Better nighteye effect.||Download and install via mod manager. I use the "desaturate" effect.|
|better ropes||High resolution textures.||Download and extract to the appropriate directory.|
|Darooz Upperclass clutter||High resolution textures.||Download and extract to the appropriate directory.|
|No More Annoying Comments - Skills and Training||Removes training comments from NPCs and the immersion breaking comments that NPCs make on your character's attributes as well. Ex. "Look at the muscles on you!"||Download and extract to the appropriate directory.|
|No More Annoying Merchant Comments - Combined||Removes annoying comments that merchants make after an item is bought/sold. This mod and Toggleable Quantity Prompt go together like peanut butter and jelly since TQP lets you buy/sell much faster than you could before.||Download and extract "No More Annoying Merchant Comments - Combined.esp" to your Data folder.|
|Oblivion Symphonic Variations Music Suite||New music created to blend in with Oblivion's soundtrack. I consider many of the tracks to be on par with the original score, give it a try if you want some new tunes to listen to.||Download the main file and extract the mp3s you want to their appropriate directories in Oblivion\Data\Music. I use all of them except for the new battle themes.|
|Painters Touch||High resolution textures. Covers all non-unique paintings in Oblivion and the Shivering Isles.||Download the 1024 main file and extract to the appropriate directory.|
|Paintings Variation||NOT LORE FRIENDLY, they look so good in game I had to put them on here though. Skip this one if you're a purist, Painters Touch will still cover most of the paintings in the game.||Download and extract to the appropriate directory.|
|TD_Lower_Clutter||High resolution textures.||We're going to Russia for this one, click the big Download button for the main file and then click the orange text underneath it for the update. Extract the main file then the update to your Oblivion directory.|
Distant Landscape & AWLS
The 2nd and 3rd mods in this section add lots of distant objects to the game resulting in much better visuals and a greater sense of immersion, but also resulting in the biggest fps hit in the entire guide. If you're having performance issues already then you may want to just get Koldorn's LOD Noise Replacer and AWLS.
|Koldorns LOD Noise Replacer||You can skip this mod if you're using Oblivion Reloaded. Better looking distant terrain.||Download and extract the texture from the "Light" folder to the appropriate directory.|
|Evenstars Colourwheel LOD Update||More distant objects.||Download and extract only the meshes in the "01 Dungeons" folder to Oblivion\Data.|
|Really AEVWD||More distant objects.|| Download both main files and from the optional files download: "RAEVWD QTP3 Texture Pack by Brumbek" and "RAEVWD SI Bomret Textures". First, from the "RAEVWD" main file, extract the following files to the appropriate directories:|
the "00 Core" folder
"03 City Architecture\Meshes\Architecture\Anvil\anvillighthouse01_far.nif" & "AnvilLightHouseBaseEntrance_far.NIF"
the 4 meshes from "03 City Architecture\Meshes\Architecture\cathedral", ignore the crypt folder
the "05 Wilderness Architecture\Meshes\Architecture\farmhouse" and "05 Wilderness Architecture\Meshes\Architecture\lowerclass" folders
and "06 Ayleid Ruins\Meshes\dungeons\ayleidruins\exterior\arstatue01_far.nif"
Then from the "RAEVWD SI Edition" main file, extract:
the "00 Core" folder
the "06 Mushroom Trees" folder
Extract the "RAEVWD QTP3 Texture Pack by Brumbek" and "RAEVWD SI Bomret Textures" optional files
|Animated Window Lighting System and Chimneys||Lights up windows at night and adds smoke to chimneys.|| You definitely want to install this one with a mod manager, follow the instructions under "Installing AWLS with OBMM" in the description. Going through the setup wizard in OBMM I chose: "Medium Smoking Chimneys", "Yes", "No", "Yes", "Orange - Brumbek Recommends" until Mages Guild Circle Window then "Default Bright Orange", "Blue", "Yes", "Brumbek Yellow Multi-Color", "Emerald Green", "Dirty Orange", and "More Colors". CTRL+Click Yes to Overwrite.|
After installing, if the windows on Sheogorath's Palace look like they're flickering while standing far away you can download this file and extract the "textures\lowres\architecture\palace" folder to fix it.
- First, sort your load order using BOSS.exe
- Next, open Wrye Bash.exe and put a checkmark next to every mod so that they're all active
- Click the "Installers" tab on the top bar, select "No" if you don't know/care what it is, and then right-click the left pane. Click "BSA Redirection" to uncheck it, then right-click and select it again to put the check back
- Back on the "Mods" tab, right-click on the Bashed Patch and select the top Rebuild Patch option, click OK to deactivate the mods when prompted
- Under Tweak Actors put a check next to "Irresponsible Creatures" so that animals can't call the cops on you
- Under Tweak Assorted put a check next to "DarNified Books"
- Under Tweak Settings right-click "Crime: Alarm Distance" and select 2000 for less psychic guards
- Under Tweak Settings right-click "Greeting Distance" and select 100 for less NPC chatter
- Under Tweak Settings right-click "Warning: Exterior Distance to Hostiles" and select 2000 for reduced combat distance outdoors, which makes it easier to fast travel
- Uncheck "Cobl Catalogs" and "Race Records" on the main left pane
- Build Patch, and once it's finished make sure that the Bashed Patch is checked/active before closing Wrye Bash
- Run TES4LODGen.exe
- From "Data\DistantLOD", take "Tamriel_0_15.lod", "Tamriel_-1_15.lod", "Tamriel_2_11.lod", "Tamriel_3_10.lod", and "Tamriel_3_11.lod", and move them somewhere for safekeeping. Then delete all the remaining files in your DistantLOD folder
- Move the "FarmHouse" and "LowerClass" folders from "Oblivion\Data\Meshes\Architecture", and put them with the lod files. Make sure that they're out of your Meshes folder
- Run TES4LODGen.exe again, and when it finishes put the meshes and lod files that you set aside back where you got them from, overwriting the files that are there
First we'll run the program for Cyrodiil:
- Run mpgui.exe, go to File->Open Batch... and select "Oblivion\Data\ini\tes4ll\tes4ll_all.mpb"
- Click the "Plugins" tab, and then click the Plugins.txt box on the top-left
- Next the "Worldspace" tab, click on Read Worldspaces
- On "LOD Meshes", change Mid Resolution to Ultimate Resolution
- For "Normal Maps", put a check next to "Make normal maps", then put a check next to "Fake shadows"
- On the "Color Maps" tab, put a check next to "Regenerate texture cache" and "Make color maps"
- Finally, go to "Start Process" and put a check next to "Overwrite the original files". Then click the "Click me if you are ready" bar
Before starting the next step, download this esp made by Pherim. Put it in your Oblivion\Data folder and make sure not to activate it in Wrye Bash or anything. Now we'll run tes4ll for the Shivering Isles:
- Run mpgui.exe, go to File->Open Batch... and select "Oblivion\Data\ini\tes4ll\tes4ll_all.mpb"
- Click the "Plugins" tab, and then click the Plugins.txt box on the top-left. After that, put a check next to the new "SI_HM_fix.esp"
- Next the "Worldspace" tab, click on Read Worldspaces and then select: SEWorld "Realm of Sheogorath" [0009F18] from 'Oblivion.esm'
- On "LOD Meshes", change Mid Resolution to Ultimate Resolution
- For "Normal Maps", put a check next to "Make normal maps", then put a check next to "Fake shadows"
- On the "Color Maps" tab, put a check next to "Regenerate texture cache" and "Make color maps"
- Once tes4ll is finished, close the program and delete the "SI_HM_fix.esp" from Oblivion\Data
- If you aren't going to be using an ENB, you should enable hardware anti-aliasing and anisotropic filtering. I'd suggest 2xMSAA and 8xAF for the settings.
- Set your Oblivion.ini to read-only once you're done with the guide, so that the Oblivion launcher doesn't overwrite any of your settings in the future.
- Whenever your Graphics Card receives a driver update you'll start getting a popup saying "Oblivion will now detect your video hardware and set video options accordingly". This won't affect your ini file if you have it set to read-only, but it is kind of annoying to see every time you start the game up. If you want to "fix" this you can remove your Oblivion.ini and set it on your desktop or in another folder, then start Oblivion up and let it create a new Oblivion.ini. Close the game and take the 4 "uVideoDeviceIdentifierPart" settings under Display from the new ini and copy them to your old ini, overwriting the values that you have there, then set your Oblivion.ini back to read-only and put it back where you got it from, overwriting that new ini file that the game made. This will remove the popup until the next time your Graphics Card gets an update, then you have to do it all over again. Like I said, if you have your Oblivion.ini set to read-only the popup won't affect anything so you only need to do this if the popup is bugging you enough to go through the trouble of making these changes.
If you'd like to use the same ENB that I show off in the screenshots and videos, you can download Cinematic ENB for Oblivion - New Dimension from here. Just follow the installation instructions, and make sure to disable letterbox.
To enable SMAA follow the instructions here. You'll want to replace "Skyrim" for "Oblivion" obviously. Set "weird_steam_hack" to 1 in the injector.ini file, and I'd also suggest setting the quality to ULTRA since I didn't notice a performance hit from doing so.
You can download my enbseries.ini, which includes other tweaks, and my other ini files from the guide's Nexus page. You can just overwrite your enbseries.ini with mine if you wish to use my settings. To be safe don't do this with any of the other inis, they're just there as a reference.
Hishutup, Soire (Red), and Synthetik for the Mythic Dawn Oblivion Modding Guide:
Bevilex for his modlist for Oblivion - Graphics:
Check out the Nexus page if you need to ask for help with the guide, or if you want to leave comments/feedback/screenshots/videos: