Difference between revisions of "OGRE Graphics Rendering Engine"

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Latest revision as of 23:44, 3 June 2011

OGRE (Object-Oriented Graphics Rendering Engine) is a free open source, scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

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