Difference between revisions of "Blade & Sorcery SDK"

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*Click the new entry in the Unity Hub to open the editor using the BAS SDK.  
 
*Click the new entry in the Unity Hub to open the editor using the BAS SDK.  
  
<br/> Video tutorial: {{#ev:youtube|7vrs5NatbQE}} [https://youtu.be/7vrs5NatbQE [1]]
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<br/> Video tutorial: {{#ev:youtube|7vrs5NatbQE}}&nbsp; [https://www.youtube.com/watch?v=7vrs5NatbQE https://www.youtube.com/watch?v=7vrs5NatbQE]
  
 
== Tools Included ==
 
== Tools Included ==

Revision as of 19:14, 12 September 2021

The Blade and Sorcery official SDK is used to create custom contents for the VR game "Blade and Sorcery". The game currently supports JSON/data modding, custom assets and plugins support (custom c# code). This SDK is still a work in progress and should evolve over time depending on game updates and community involvement.

Download the B&S SDK from GitHub.

 

Requirements

As of update u9.3, the Blade and Sorcery SDK uses Unity version 2019.4.21f1. Download

 

How to install

  • Download the SDK and extract the files to a safe location on your PC.
  • Open Unity Hub and in the "Projects" section of the Unity Hub window, click "Add".
  • Select the BasSDK-master folder from your extracted file and click ok.
  • Click the new entry in the Unity Hub to open the editor using the BAS SDK.

Video tutorial:
  https://www.youtube.com/watch?v=7vrs5NatbQE

Tools Included

With this SDK, you will find all the tools you need to create mods Blade & Sorcery.

This repository contains 3 folders:

  • BasAssetsCreator - A Unity project used to create assets bundles (compressed archive containing textures, meshes, sounds, etc...).
  • Plugins - A visual studio project example of a plugin (generate a custom dll)
  • ModFolderExample - An example of a finished mod.

For more information about the SDK and how to use it, I recommend to join the game Discord and check the Wiki.