Export DA:O model into Blender
- 1 What you need
- 2 Installing fbxcmd
- 3 Using fbxcmd
What you need
I am using the following programs/versions:
There is no installer, you just download the archive from nexus and extract the files to a location of your choice.
For this tutorial, I will assume that location to be
You need the following directory paths:
|fbxcmd|| The path where you extracted the files in step "Installing fbxcmd"|
assumed to be
|DA:O install directory||
The directory where you installed Dragon Age: Origins.
Open a command prompt
press Win+R and type "cmd", then press enter.
Now, navigate to the fbxtools directory. Attention: If your path has whitespaces ("Program Files"), you need to put the entire path in quotation marks.
If the fbxtools directory is on a different drive, you need to switch the drive by typing "<driveLetter>:"
Unpack the erf
You need to extract the .erf file containing the model you're looking for. The command for that is the following:
That will create a folder inside the "data" directory containing the files from within the erf.
Convert an mmh
3d models are stored in the "mmh" format. The tool offers conversion to four formats:
To be able to import an fbx file into Blender, you need the Bos FBX Importer/Exporter plugin.
The resulting fbx will be an ASCII file and can't be imported into Blender right away. You have to convert it to binary first.