Porting Assets (textures, meshes, sounds, etc.) from one game to another is generally not allowed on NexusMods, unless the company that owns the rights to the game in question (Rights Holder) has explicitly given permission to do so. On this page, you will find information on certain companies' stance on the porting of their Assets.
There are some general rules that you must follow when porting Assets and sharing it on NexusMods:
- You must have permission from the Rights Holder to port Assets from one game to another.
- You must adhere to the terms set by the Rights Holder.
- It can not be for profit.
- Full credit must be given (both in the ReadMe, and on-site).
- Your usage of the Assets may not reflect negatively on the Rights Holder.
The following section lists the Rights Holders whom we have information regarding their stance on porting of Assets. Please be sure to check the sources for more details surrounding the terms set by the Rights Holder.
|Zenimax Media Inc (Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Battlecry Studios, Vir2L Studios)||Does not allow porting under any circumstances.||Terms of Service|
|Bioware||Allows porting of Assets for, and within the 'Dragon Age' series only.||Nexus forums - 'EA/Bioware's stance on modding Dragon Age'|
|CD Projekt RED||Allows porting of Assets from the 'The Witcher' series.||CD Projekt Red forums - 'Using witcher 2 assets for other games? is this allowed?' (confirmed in communications between NexusMods and CDPR)|
|GSC GameWorld||Allows porting of Assets from the 'S.T.A.L.K.E.R.' series.||GSC forums - 'Modders' rights'|
|Microsoft||See Terms & conditions in the source.||Game Content Usage Rules|
|Riot Games||Allows porting of Assets from 'League of Legends' (excluding the game/studio logos).||Legal Jibber Jabber|