Difference between revisions of "Porting content"

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== Overview ==
 
== Overview ==
  
Porting '''Assets''' (textures, meshes, sounds, etc.) from one game to another is generally not allowed on NexusMods, unless the company or person that owns the rights to the game in question ('''Rights Holder''') has explicitly given permission to port their '''assets'''. On this page, you will find information on certain companies' stance on the porting of their '''Assets'''.
+
Porting '''assets''' (textures, meshes, sounds, etc.) from one game to another is generally not allowed on Nexus Mods, unless the company or person that owns the rights to the game in question ('''rights holder''') has explicitly given permission to port their '''assets'''. On this page, you will find information on certain companies' stance on the porting of their '''assets'''.
  
 
== General Rules ==
 
== General Rules ==
  
There are a few general rules that you must follow when publishing ported '''Assets''' on NexusMods:
+
There are a few general rules that you must follow when publishing ported '''assets''' on Nexus Mods:
 +
 
 +
*You must have permission from the '''rights holder'''.
 +
*You must adhere to the terms set by the '''rights holder'''.
 +
*You must credit the '''rights holder''' and any other parties involved.
 +
*You must own a legal copy of the game(s) the '''assets '''are ported to and from.
 +
*Your usage of the '''assets''' may not be for commercial purposes.
 +
*Your usage of the '''assets''' may not reflect negatively on the '''rights holder'''.
 +
*Your usage of the '''assets''' may not result in infringing, threatening, libelous, obscene, or otherwise unlawful or tortious material (as determined by the '''rights holder''').
 +
*Your usage of the '''assets''' may not be presented as being endorsed or supported by the '''rights holder''' unless otherwise specified by the '''rights holder'''.
 +
*Your usage of the '''assets''' may not challenge the copyright of the '''rights holder'''.
 +
 
 +
 
 +
 
  
*You must have permission from the '''Rights Holder'''.
 
*You must adhere to the terms set by the '''Rights Holder'''.
 
*It must be non-profit.
 
*Full credit must be given to the '''Rights Holder''' and any other parties involved.
 
*Your usage of the '''Assets''' may not reflect negatively on the '''Rights Holder'''.
 
  
 
== Specific Terms ==
 
== Specific Terms ==
  
The following section lists the '''Rights Holders''' whom we have information on regarding their stance on porting of '''Assets'''. Please be sure to check the sources for more details surrounding the terms set by the '''Rights Holder'''.
+
The following section lists the '''rights holders''' whose porting policy is known to us. <u>Be sure to check the sources for more details surrounding the terms set by the '''rights holder'''.</u>
 +
 
 +
Note that any conditions/terms mentioned in this list is <u>''in addition''</u> to the general terms listed above.
 +
 
 +
{| align="left" border="1" cellpadding="5" cellspacing="0" class="wikitable" style="border-collapse: collapse; width: 100%;"
 +
|-
 +
! colspan="2" style="width: 20%; text-align: left;" | <span style="font-size:large;">Rights holder</span>
 +
! style="width: 70%; text-align: left;" | <span style="font-size:large;">Details</span>
 +
! style="text-align: left; width: 10%;" | <span style="font-size:large;">Source(s)</span>
 +
|-
 +
| colspan="2" | <span style="font-size:medium;">Bungie</span>
 +
| style="width: 719px;" |
 +
*Allows porting of '''assets '''from ''Destiny 1'' and ''Destiny 2''&nbsp;under the following conditions:
 +
**<span style="font-size:smaller">You may&nbsp;<u>not</u> use the name of any Bungie games in the title.</span>
 +
**<span style="font-size:smaller">You may&nbsp;<u>not</u> grant anyone else an exclusive license.</span>
 +
**<span style="font-size:smaller">You may receive donations and enter contests.</span> 
 +
 
 +
| style="width: 88px;" |
 +
[https://www.bungie.net/en/Help/Article/45842 Intellectual Property and Trademarks]
 +
 
 +
[https://www.bungie.net/7/en/Legal/Terms Terms of Use]
  
{| cellpadding="10" class="wikitable" style="text-align: left; background-color:#313131;"
 
 
|-
 
|-
! Rights holder
+
| colspan="2" | <span style="font-size:medium;">CD Projekt RED</span>
! Details
+
| style="width: 719px;" |
! Source(s)
+
*Authorisation for porting of '''assets''' is done on a case-by-case basis, with the following exceptions:&nbsp;
 +
**Allows porting of '''assets''' <u>within</u> the ''The Witcher'' series (''1, 2, 3'').
 +
**Allows porting of '''assets''' from ''The Witcher 1'' and ''The Witcher 2''. 
 +
 
 +
| style="width: 88px;" |
 +
[https://forums.cdprojektred.com/index.php?threads/use-of-witcher-3-assets-in-skyrim-skyrim-se-mods.10860071/ CDPR Forums]
 +
 
 +
Communications between Nexus Mods and CDPR.
 +
 
 +
|-
 +
| colspan="2" | <span style="font-size:medium;">DAZ3D</span>
 +
| style="width: 719px;" |
 +
*Allows porting of&nbsp;'''assets'''&nbsp;under the following conditions:
 +
**<span style="font-size:smaller">The mod author has purchased the assets and interactive license for the assets.</span>
 +
**<span style="font-size:smaller">The outfits are used as part of a larger whole, not distributed as individual outfits.</span>
 +
**<span style="font-size:smaller">The author has taken reasonable steps to protect the assets.</span> 
 +
 
 +
| style="width: 88px;" | [[Media:DAZ-Letter.jpg|E-mail exchange]]
 +
|-
 +
| rowspan="2" style="width: 55px;" | <span style="font-size:medium;">EA</span>
 +
| style="width: 127px;" | <span style="font-size:xx-small;">[https://en.wikipedia.org/wiki/Electronic_Arts#Development_studios Subsidiary Studios] (Criterion Games, DICE, Maxis, Motive Studios, PopCap Games, Respawn Entertainment)</span>
 +
| style="width: 719px;" |
 +
*Authorisation for porting of '''assets''' is done on a case-by-case basis.
 +
 
 +
| style="width: 88px;" |
 +
[https://help.ea.com/en/help/faq/how-to-request-permission-for-ea-games-content/ EA Help]
 +
 
 
|-
 
|-
| Zenimax Media Inc <span style="font-size:75%;">(Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Battlecry Studios, Vir2L Studios)</span>
+
| style="width: 127px;" | <span style="font-size:small;">BioWare</span>
| Does not allow porting of '''Assets''' under any circumstances.
+
| style="width: 719px;" |
| [http://www.zenimax.com/legal_terms Terms of Service]
+
*Allows porting of '''assets''' <u>within</u> the ''Dragon Age'' series (''Origins, 2, Inquisition'').  
 +
 
 +
| style="width: 88px;" | [http://forums.nexusmods.com/index.php?/topic/427607-eabiowares-stance-on-modding-dragon-age NexusMods forums]
 
|-
 
|-
| Bioware
+
| colspan="2" | <span style="font-size:medium;">Egosoft</span>
| Allows porting of '''Assets''' within the 'Dragon Age' series.
+
| style="width: 719px;" |
| [http://forums.nexusmods.com/index.php?/topic/427607-eabiowares-stance-on-modding-dragon-age NexusMods forums]
+
*Authorisation for porting of '''assets''' is done on a case-by-case basis.  
 +
 
 +
| style="width: 88px;" | [[Media:Egosoft_Porting.PNG|E-mail exchange]]
 
|-
 
|-
| CD Projekt RED
+
| colspan="2" rowspan="1" style="width: 55px;" |
| Allows porting of '''Assets''' within the 'The Witcher' series. Allows porting of '''Assets''' from 'The Witcher 1' and 'The Witcher 2' to other games, and usually grants permission to port '''Assets''' from 'The Witcher 3' when asked.
+
<span style="font-size:medium;">En Masse Entertainment</span>
| [https://forums.cdprojektred.com/index.php?threads/use-of-witcher-3-assets-in-skyrim-skyrim-se-mods.10860071/ CDPR Forums] (confirmed in communications between Nexus Mods and CDPR)
+
 
 +
| colspan="1" style="width: 719px;" |
 +
*Allows porting of weapon and armour '''assets''' from ''TERA Online''.  
 +
 
 +
| colspan="1" style="width: 88px;" | [[Media:En_Masse_Entertainment_Bluehole_Studios_TERA.JPEG|E-mail exchange]]
 
|-
 
|-
| GSC Game World
+
| colspan="2" | <span style="font-size:medium;">GSC Game World</span>
| Allows porting of '''Assets''' from the 'S.T.A.L.K.E.R.' series to other games.
+
| style="width: 719px;" |
| [http://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=20587&sec_id=16&offset=-120 GSC forums]
+
*Allows porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [http://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=20587&sec_id=16&offset=-120 GSC forums]
 
|-
 
|-
| Microsoft
+
| colspan="2" | <span style="font-size:medium;">Konami</span>
| Allows porting of '''Assets''' under strict rules (rules found in the source).
+
| style="width: 719px;" |
| [http://www.xbox.com/en-US/developers/Rules Game Content Usage Rules]
+
*Allows porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [https://eu-support.konami.com/hc/en-gb/articles/115012083508-Can-I-use-KONAMI-copyrighted-materials-for-non-commercial-purposes- Konami Support]
 
|-
 
|-
| Riot Games
+
|  
| Allows porting of '''Assets''' from 'League of Legends' to other games (excluding game/studio logos).
+
<span style="font-size:medium;">Xbox Game Studios</span>
| [http://www.riotgames.com/legal-jibber-jabber Legal Jibber Jabber]
+
 
 +
| <span style="font-size:xx-small;">[https://en.wikipedia.org/wiki/Xbox_Game_Studios#Subsidiaries Subsidiary studios] (343 Industries, Compulsion Games, Double Fine Productions, InXile Entertainment, Mojang Studios, Ninja Theory, Obsidian Entertainment, Playground Games, Rare, The Coalition, Turn 10 Studios, Undead Labs)</span>
 +
| style="width: 719px;" |
 +
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [http://www.xbox.com/en-US/developers/Rules Game Content Usage Rules]
 
|-
 
|-
| Konami
+
| colspan="2" | <span style="font-size:medium;">Nexon</span>
| Allows porting of '''Assets''' from 'Metal Gear Solid V - Phantom Pain' to other games.
+
| style="width: 719px;" |
| [https://staticdelivery.nexusmods.com/mods/1151/images/8841-0-1453498014.jpg e-mail correspondence]
+
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [https://member.nexon.com/policy/stipulation.aspx Terms and Conditions]
 
|-
 
|-
| Ubisoft
+
| colspan="2" | <span style="font-size:medium;">Piranha Bytes</span>
| Allows porting of '''Assets''' from their games to other games.
+
| style="width: 719px;" |
| [https://legal.ubi.com/termsofuse/en-GB Terms of Service] [https://staticdelivery.nexusmods.com/images/772/423040-1519999502.jpg e-mail correspondence]
+
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [https://staticdelivery.nexusmods.com/images/670/423040-1532704066.jpg E-mail exchange]
 
|-
 
|-
| Volition
+
| colspan="2" | <span style="font-size:medium;">Riot Games</span>
| Allows porting of '''Assets''' from Saints Row 3 and 4 to other games.
+
| style="width: 719px;" |
| [https://twitter.com/DSVolition/status/938069134750994434 Tweet] [https://staticdelivery.nexusmods.com/images/824/423040-1520032934.png Tweet image backup]
+
*Allows porting of '''assets''' from ''League of Legends'' <span style="font-size:smaller">(excluding game/studio logos)</span>.  
 +
 
 +
| style="width: 88px;" | [http://www.riotgames.com/legal-jibber-jabber Legal Jibber Jabber]
 
|-
 
|-
| En Masse/Bluehole Studios
+
| colspan="2" | <span style="font-size:medium;">Rockstar Games</span>
| Allows porting of '''Assets''' (weapons and armor only) from TERA Online to other games as long as the ported content is not for profit.
+
| style="width: 719px;" |
| [https://www.nexusmods.com/skyrim/mods/22023 TERA mod - see Permissions, Author's notes]
+
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [https://support.rockstargames.com/articles/115009494848/PC-Single-Player-Mods Rockstar Games Support Article]
 
|-
 
|-
| Piranha Bytes
+
|  
| Does not allow '''Assets''' to be ported neither to third party games, nor within the Gothic series (Gothic 1, 2, 3). '''Assets''' can only be used for mods within a given PB title.
+
<span style="font-size:medium;">Ubisoft</span>
| [https://staticdelivery.nexusmods.com/images/670/423040-1532704066.jpg e-mail correspondence]
+
 
 +
| <span style="font-size:xx-small;">[https://en.wikipedia.org/wiki/Ubisoft#Subsidiaries Subsidiary Studios] (Blue Byte, Blue Mammoth Games, Ivory Tower, Massive Entertainment, Nadeo, Red Storm Entertainment, Redlynx)</span>
 +
| style="width: 719px;" |
 +
*Authorisation for porting of '''assets''' is done on a case-by-case basis;
 +
**Contact the community manager for the game in question.  
 +
 
 +
| style="width: 88px;" | [https://legal.ubi.com/termsofuse/en-GB Terms of Service]
 
|-
 
|-
| Egosoft
+
| colspan="2" | <span style="font-size:medium;">Volition</span>
| Allows limited porting of '''Assets''' within the 'X' series provided the author owns both games. Extensive porting of large quantiities of assets is subject to explicit permission from Egosoft.
+
| style="width: 719px;" |
| [[:File:Egosoft_Porting.PNG|e-mail correspondence]]
+
*Allows porting of '''assets''' from ''Saints Row 3'' and ''Saints Row 4''.  
 +
 
 +
| style="width: 88px;" | [https://twitter.com/DSVolition/status/938069134750994434 Tweet] [https://staticdelivery.nexusmods.com/images/824/423040-1520032934.png Tweet image backup]
 
|-
 
|-
| Nexon
+
| colspan="2" | <span style="font-size:medium;">Warhorse Studios</span>
| Does not allow porting of '''Assets''' under any circumstances.
+
| style="width: 719px;" |
| [https://member.nexon.com/policy/stipulation.aspx Terms and Conditions]
+
*Allows porting of '''assets''' from ''Kingdom Come: Deliverance''&nbsp;<span style="font-size:smaller">(with the exception of any potential CryENGINE assets present among the ''Kingdom Come: Deliverance'' files)</span>.  
 +
 
 +
| style="width: 88px;" | Communications between Nexus Mods and Warhorse Studios.
 
|-
 
|-
| Square Enix (Platinum Games)
+
|  
| Does not allow porting of '''Assets''' under any circumstances.
+
<span style="font-size:medium;">Zenimax</span>
| [https://store.steampowered.com/eula/524220_eula_0?eulaLang=english EULA (Restrictions)]
+
 
 +
| <span style="font-size:xx-small;">[https://en.wikipedia.org/wiki/ZeniMax_Media#Subsidiaries Subsidiary Studios ](Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Zenimax Online Studios)</span>
 +
| style="width: 719px;" |
 +
*Does <u>not</u> allow porting of '''assets'''&nbsp;under any circumstances.  
 +
 
 +
| style="width: 88px;" | [http://www.zenimax.com/legal_terms Terms of Service]
 
|}
 
|}
  
 
== Notes ==
 
== Notes ==
  
If you have information regarding a certain '''Rights Holder''''s stance on porting '''Assets''' from their game(s), please send a PM to [https://forums.nexusmods.com/index.php?showuser=423040 Zaldiir].
+
If you have information regarding a certain '''rights holder''''s stance on porting '''assets''' from their game(s), please send a PM to [https://forums.nexusmods.com/index.php?showuser=423040 Zaldiir].
  
 
[[Category:Rules and regulations]] [[Category:Using the Nexus sites]]
 
[[Category:Rules and regulations]] [[Category:Using the Nexus sites]]

Latest revision as of 11:03, 28 October 2020

Overview

Porting assets (textures, meshes, sounds, etc.) from one game to another is generally not allowed on Nexus Mods, unless the company or person that owns the rights to the game in question (rights holder) has explicitly given permission to port their assets. On this page, you will find information on certain companies' stance on the porting of their assets.

General Rules

There are a few general rules that you must follow when publishing ported assets on Nexus Mods:

  • You must have permission from the rights holder.
  • You must adhere to the terms set by the rights holder.
  • You must credit the rights holder and any other parties involved.
  • You must own a legal copy of the game(s) the assets are ported to and from.
  • Your usage of the assets may not be for commercial purposes.
  • Your usage of the assets may not reflect negatively on the rights holder.
  • Your usage of the assets may not result in infringing, threatening, libelous, obscene, or otherwise unlawful or tortious material (as determined by the rights holder).
  • Your usage of the assets may not be presented as being endorsed or supported by the rights holder unless otherwise specified by the rights holder.
  • Your usage of the assets may not challenge the copyright of the rights holder.



Specific Terms

The following section lists the rights holders whose porting policy is known to us. Be sure to check the sources for more details surrounding the terms set by the rights holder.

Note that any conditions/terms mentioned in this list is in addition to the general terms listed above.

Rights holder Details Source(s)
Bungie
  • Allows porting of assets from Destiny 1 and Destiny 2 under the following conditions:
    • You may not use the name of any Bungie games in the title.
    • You may not grant anyone else an exclusive license.
    • You may receive donations and enter contests.

Intellectual Property and Trademarks

Terms of Use

CD Projekt RED
  • Authorisation for porting of assets is done on a case-by-case basis, with the following exceptions: 
    • Allows porting of assets within the The Witcher series (1, 2, 3).
    • Allows porting of assets from The Witcher 1 and The Witcher 2.

CDPR Forums

Communications between Nexus Mods and CDPR.

DAZ3D
  • Allows porting of assets under the following conditions:
    • The mod author has purchased the assets and interactive license for the assets.
    • The outfits are used as part of a larger whole, not distributed as individual outfits.
    • The author has taken reasonable steps to protect the assets.
E-mail exchange
EA Subsidiary Studios (Criterion Games, DICE, Maxis, Motive Studios, PopCap Games, Respawn Entertainment)
  • Authorisation for porting of assets is done on a case-by-case basis.

EA Help

BioWare
  • Allows porting of assets within the Dragon Age series (Origins, 2, Inquisition).
NexusMods forums
Egosoft
  • Authorisation for porting of assets is done on a case-by-case basis.
E-mail exchange

En Masse Entertainment

  • Allows porting of weapon and armour assets from TERA Online.
E-mail exchange
GSC Game World
  • Allows porting of assets.
GSC forums
Konami
  • Allows porting of assets.
Konami Support

Xbox Game Studios

Subsidiary studios (343 Industries, Compulsion Games, Double Fine Productions, InXile Entertainment, Mojang Studios, Ninja Theory, Obsidian Entertainment, Playground Games, Rare, The Coalition, Turn 10 Studios, Undead Labs)
  • Does not allow porting of assets.
Game Content Usage Rules
Nexon
  • Does not allow porting of assets.
Terms and Conditions
Piranha Bytes
  • Does not allow porting of assets.
E-mail exchange
Riot Games
  • Allows porting of assets from League of Legends (excluding game/studio logos).
Legal Jibber Jabber
Rockstar Games
  • Does not allow porting of assets.
Rockstar Games Support Article

Ubisoft

Subsidiary Studios (Blue Byte, Blue Mammoth Games, Ivory Tower, Massive Entertainment, Nadeo, Red Storm Entertainment, Redlynx)
  • Authorisation for porting of assets is done on a case-by-case basis;
    • Contact the community manager for the game in question.
Terms of Service
Volition
  • Allows porting of assets from Saints Row 3 and Saints Row 4.
Tweet Tweet image backup
Warhorse Studios
  • Allows porting of assets from Kingdom Come: Deliverance (with the exception of any potential CryENGINE assets present among the Kingdom Come: Deliverance files).
Communications between Nexus Mods and Warhorse Studios.

Zenimax

Subsidiary Studios (Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Zenimax Online Studios)
  • Does not allow porting of assets under any circumstances.
Terms of Service

Notes

If you have information regarding a certain rights holder's stance on porting assets from their game(s), please send a PM to Zaldiir.