Difference between revisions of "Porting content"

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Porting '''assets''' (textures, meshes, sounds, etc.) from one game to another is generally not allowed on Nexus Mods, unless the company or person that owns the rights to the game in question ('''rights holder''') has explicitly given permission to port their '''assets'''. On this page, you will find information on certain companies' stance on the porting of their '''assets'''.
 
Porting '''assets''' (textures, meshes, sounds, etc.) from one game to another is generally not allowed on Nexus Mods, unless the company or person that owns the rights to the game in question ('''rights holder''') has explicitly given permission to port their '''assets'''. On this page, you will find information on certain companies' stance on the porting of their '''assets'''.
 
 
 
  
 
== General Rules ==
 
== General Rules ==
Line 16: Line 14:
 
*Your usage of the '''assets''' may not be for commercial purposes.  
 
*Your usage of the '''assets''' may not be for commercial purposes.  
 
*Your usage of the '''assets''' may not reflect negatively on the '''rights holder'''.  
 
*Your usage of the '''assets''' may not reflect negatively on the '''rights holder'''.  
 +
*Your usage of the '''assets''' may not result in infringing, threatening, libelous, obscene, or otherwise unlawful or tortious material (as determined by the '''rights holder''').
 
*Your usage of the '''assets''' may not be presented as being endorsed or supported by the '''rights holder''' unless otherwise specified by the '''rights holder'''.  
 
*Your usage of the '''assets''' may not be presented as being endorsed or supported by the '''rights holder''' unless otherwise specified by the '''rights holder'''.  
*Your usage of the '''assets''' may not challenge the copyright of the '''rights holder'''.  
+
*Your usage of the '''assets''' may not challenge the copyright of the '''rights holder'''.
  
 
 
  
 
 
  
 
 
  
 
== Specific Terms ==
 
== Specific Terms ==
Line 29: Line 25:
 
The following section lists the '''rights holders''' whose porting policy is known to us. <u>Be sure to check the sources for more details surrounding the terms set by the '''rights holder'''.</u>
 
The following section lists the '''rights holders''' whose porting policy is known to us. <u>Be sure to check the sources for more details surrounding the terms set by the '''rights holder'''.</u>
  
{| cellpadding="10" class="wikitable" style="text-align: left; background-color:#313131"
+
Note that any conditions/terms mentioned in this list is <u>''in addition''</u> to the general terms listed above.
 +
 
 +
{| align="left" border="1" cellpadding="5" cellspacing="0" class="wikitable" style="border-collapse: collapse; width: 100%;"
 
|-
 
|-
! Rights holder
+
! colspan="2" style="width: 20%; text-align: left;" | <span style="font-size:large;">Rights holder</span>
! Details
+
! style="width: 70%; text-align: left;" | <span style="font-size:large;">Details</span>
! Source(s)
+
! style="text-align: left; width: 10%;" | <span style="font-size:large;">Source(s)</span>
 
|-
 
|-
| Bioware
+
| colspan="2" | <span style="font-size:medium;">Bungie</span>
| Allows porting of '''assets''' <u>within</u> the ''Dragon Age'' series.
+
| style="width: 719px;" |
| [http://forums.nexusmods.com/index.php?/topic/427607-eabiowares-stance-on-modding-dragon-age NexusMods forums]
+
*Allows porting of '''assets '''from ''Destiny 1'' and ''Destiny 2''&nbsp;under the following conditions:
|-
+
**<span style="font-size:smaller">You may&nbsp;<u>not</u> use the name of any Bungie games in the title.</span>
| CD Projekt RED
+
**<span style="font-size:smaller">You may&nbsp;<u>not</u> grant anyone else an exclusive license.</span>
|  
+
**<span style="font-size:smaller">You may receive donations and enter contests.</span> 
Allows porting of '''assets''' <u>within</u> the ''The Witcher'' series.
+
 
 +
| style="width: 88px;" |  
 +
[https://www.bungie.net/en/Help/Article/45842 Intellectual Property and Trademarks]
  
Allows porting of '''assets''' from ''The Witcher 1'' and ''The Witcher 2''.
+
[https://www.bungie.net/7/en/Legal/Terms Terms of Use]
  
Grants authorisation for porting '''assets''' from ''The Witcher 3'' on a case-by-case basis (response is usually positive).
+
|-
 +
| colspan="2" | <span style="font-size:medium;">CD Projekt RED</span>
 +
| style="width: 719px;" |
 +
*Authorisation for porting of '''assets''' is done on a case-by-case basis, with the following exceptions:&nbsp;
 +
**Allows porting of '''assets''' <u>within</u> the ''The Witcher'' series (''1, 2, 3'').  
 +
**Allows porting of '''assets''' from ''The Witcher 1'' and ''The Witcher 2''. 
  
|  
+
| style="width: 88px;" |  
 
[https://forums.cdprojektred.com/index.php?threads/use-of-witcher-3-assets-in-skyrim-skyrim-se-mods.10860071/ CDPR Forums]
 
[https://forums.cdprojektred.com/index.php?threads/use-of-witcher-3-assets-in-skyrim-skyrim-se-mods.10860071/ CDPR Forums]
  
Line 53: Line 58:
  
 
|-
 
|-
| DAZ3D
+
| colspan="2" | <span style="font-size:medium;">DAZ3D</span>
|  
+
| style="width: 719px;" |  
Allows porting of&nbsp;'''assets'''&nbsp;under the following terms:
+
*Allows porting of&nbsp;'''assets'''&nbsp;under the following conditions:
 +
**<span style="font-size:smaller">The mod author has purchased the assets and interactive license for the assets.</span>
 +
**<span style="font-size:smaller">The outfits are used as part of a larger whole, not distributed as individual outfits.</span>
 +
**<span style="font-size:smaller">The author has taken reasonable steps to protect the assets.</span> 
 +
 
 +
| style="width: 88px;" | [[Media:DAZ-Letter.jpg|E-mail exchange]]
 +
|-
 +
| rowspan="2" style="width: 55px;" | <span style="font-size:medium;">EA</span>
 +
| style="width: 127px;" | <span style="font-size:xx-small;">[https://en.wikipedia.org/wiki/Electronic_Arts#Development_studios Subsidiary Studios] (Criterion Games, DICE, Maxis, Motive Studios, PopCap Games, Respawn Entertainment)</span>
 +
| style="width: 719px;" |
 +
*Authorisation for porting of '''assets''' is done on a case-by-case basis.
  
*The mod author has purchased the assets and the interactive license for the assets.
+
| style="width: 88px;" |
*The outfits are used as part of a larger whole, not distributed as individual outfits. The mod must be larger than just an outfit mod.  
+
[https://help.ea.com/en/help/faq/how-to-request-permission-for-ea-games-content/ EA Help]
*The author has taken reasonable steps to protect the assets
 
  
| [[Media:DAZ3Dpermissions.jpg|E-mail exchange]]
 
 
|-
 
|-
| Egosoft
+
| style="width: 127px;" | <span style="font-size:small;">BioWare</span>
| Grants authorisation for porting '''assets''' on a case-by-case basis (response is usually positive if the amount of assets is low).
+
| style="width: 719px;" |
| [[Media:Egosoft_Porting.PNG|E-mail exchange]]
+
*Allows porting of '''assets''' <u>within</u> the ''Dragon Age'' series (''Origins, 2, Inquisition'').  
 +
 
 +
| style="width: 88px;" | [http://forums.nexusmods.com/index.php?/topic/427607-eabiowares-stance-on-modding-dragon-age NexusMods forums]
 
|-
 
|-
| En Masse/Bluehole Studios
+
| colspan="2" | <span style="font-size:medium;">Egosoft</span>
| Allows porting of weapon and armour '''assets''' from ''TERA Online''.
+
| style="width: 719px;" |
| [[Media:En_Masse_Entertainment_Bluehole_Studios_TERA.JPEG|E-mail exchange]]
+
*Authorisation for porting of '''assets''' is done on a case-by-case basis.  
 +
 
 +
| style="width: 88px;" | [[Media:Egosoft_Porting.PNG|E-mail exchange]]
 
|-
 
|-
| GSC Game World
+
| colspan="2" rowspan="1" style="width: 55px;" |
| Allows porting of '''assets''' from ''S.T.A.L.K.E.R.'' games.
+
<span style="font-size:medium;">En Masse Entertainment</span>
| [http://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=20587&sec_id=16&offset=-120 GSC forums]
+
 
 +
| colspan="1" style="width: 719px;" |
 +
*Allows porting of weapon and armour '''assets''' from ''TERA Online''.  
 +
 
 +
| colspan="1" style="width: 88px;" | [[Media:En_Masse_Entertainment_Bluehole_Studios_TERA.JPEG|E-mail exchange]]
 
|-
 
|-
| Konami
+
| colspan="2" | <span style="font-size:medium;">GSC Game World</span>
| Allows porting of '''assets''' from ''Metal Gear Solid'' games.
+
| style="width: 719px;" |
| [https://staticdelivery.nexusmods.com/mods/1151/images/8841-0-1453498014.jpg E-mail exchange]
+
*Allows porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [http://gsc-game.com/index.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=20587&sec_id=16&offset=-120 GSC forums]
 
|-
 
|-
| Microsoft
+
| colspan="2" | <span style="font-size:medium;">Konami</span>
| Does <u>not</u> allow porting of '''assets'''.
+
| style="width: 719px;" |
| [http://www.xbox.com/en-US/developers/Rules Game Content Usage Rules]
+
*Allows porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [https://eu-support.konami.com/hc/en-gb/articles/115012083508-Can-I-use-KONAMI-copyrighted-materials-for-non-commercial-purposes- Konami Support]
 
|-
 
|-
| Nexon
+
|  
| Does <u>not</u> allow porting of '''assets'''.
+
<span style="font-size:medium;">Xbox Game Studios</span>
| [https://member.nexon.com/policy/stipulation.aspx Terms and Conditions]
+
 
 +
| <span style="font-size:xx-small;">[https://en.wikipedia.org/wiki/Xbox_Game_Studios#Subsidiaries Subsidiary studios] (343 Industries, Compulsion Games, Double Fine Productions, InXile Entertainment, Mojang Studios, Ninja Theory, Obsidian Entertainment, Playground Games, Rare, The Coalition, Turn 10 Studios, Undead Labs)</span>
 +
| style="width: 719px;" |
 +
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [http://www.xbox.com/en-US/developers/Rules Game Content Usage Rules]
 
|-
 
|-
| Piranha Bytes
+
| colspan="2" | <span style="font-size:medium;">Nexon</span>
| Does <u>not</u> allow porting of '''assets'''.
+
| style="width: 719px;" |
| [https://staticdelivery.nexusmods.com/images/670/423040-1532704066.jpg E-mail exchange]
+
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [https://member.nexon.com/policy/stipulation.aspx Terms and Conditions]
 
|-
 
|-
| Riot Games
+
| colspan="2" | <span style="font-size:medium;">Piranha Bytes</span>
| Allows porting of '''assets''' from ''League of Legends'' (excluding game/studio logos).
+
| style="width: 719px;" |
| [http://www.riotgames.com/legal-jibber-jabber Legal Jibber Jabber]
+
*Does <u>not</u> allow porting of '''assets'''.  
 +
 
 +
| style="width: 88px;" | [https://staticdelivery.nexusmods.com/images/670/423040-1532704066.jpg E-mail exchange]
 
|-
 
|-
| Square Enix (Platinum Games)
+
| colspan="2" | <span style="font-size:medium;">Riot Games</span>
| Does <u>not</u> allow porting of '''assets'''''from ''NieR:Automata''''.''
+
| style="width: 719px;" |
| [https://store.steampowered.com/eula/524220_eula_0?eulaLang=english EULA (Restrictions)]
+
*Allows porting of '''assets''' from ''League of Legends'' <span style="font-size:smaller">(excluding game/studio logos)</span>.  
 +
 
 +
| style="width: 88px;" | [http://www.riotgames.com/legal-jibber-jabber Legal Jibber Jabber]
 
|-
 
|-
| Ubisoft
+
|  
| Grants authorisation for porting '''assets''' on a case-by-case basis. Contact the community manager for the game in question to request permission - they will take it up with the legal team for that game.
+
<span style="font-size:medium;">Ubisoft</span>
| [https://legal.ubi.com/termsofuse/en-GB Terms of Service]
+
 
 +
| <span style="font-size:xx-small;">[https://en.wikipedia.org/wiki/Ubisoft#Subsidiaries Subsidiary Studios] (Blue Byte, Blue Mammoth Games, Ivory Tower, Massive Entertainment, Nadeo, Red Storm Entertainment, Redlynx)</span>
 +
| style="width: 719px;" |
 +
*Authorisation for porting of '''assets''' is done on a case-by-case basis;
 +
**Contact the community manager for the game in question.  
 +
 
 +
| style="width: 88px;" | [https://legal.ubi.com/termsofuse/en-GB Terms of Service]
 
|-
 
|-
| Volition
+
| colspan="2" | <span style="font-size:medium;">Volition</span>
| Allows porting of '''assets''' from ''Saints Row 3'' and ''Saints Row 4''.
+
| style="width: 719px;" |
| [https://twitter.com/DSVolition/status/938069134750994434 Tweet] [https://staticdelivery.nexusmods.com/images/824/423040-1520032934.png Tweet image backup]
+
*Allows porting of '''assets''' from ''Saints Row 3'' and ''Saints Row 4''.  
 +
 
 +
| style="width: 88px;" | [https://twitter.com/DSVolition/status/938069134750994434 Tweet] [https://staticdelivery.nexusmods.com/images/824/423040-1520032934.png Tweet image backup]
 
|-
 
|-
| Warhorse Studios
+
| colspan="2" | <span style="font-size:medium;">Warhorse Studios</span>
| Allows porting of '''assets''' from ''Kingdom Come: Deliverance''&nbsp;(with the exception of any potential CryENGINE assets present among the ''Kingdom Come: Deliverance'' files).
+
| style="width: 719px;" |
| Communications between Nexus Mods and Warhorse Studios.
+
*Allows porting of '''assets''' from ''Kingdom Come: Deliverance''&nbsp;<span style="font-size:smaller">(with the exception of any potential CryENGINE assets present among the ''Kingdom Come: Deliverance'' files)</span>.  
 +
 
 +
| style="width: 88px;" | Communications between Nexus Mods and Warhorse Studios.
 
|-
 
|-
| Zenimax Media Inc <span style="font-size:75%">(Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Zenimax Online Studios)</span>
+
|  
| Does <u>not</u> allow porting of '''assets''' under any circumstances.
+
<span style="font-size:medium;">Zenimax</span>
| [http://www.zenimax.com/legal_terms Terms of Service]
+
 
 +
| <span style="font-size:xx-small;">[https://en.wikipedia.org/wiki/ZeniMax_Media#Subsidiaries Subsidiary Studios ](Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Zenimax Online Studios)</span>
 +
| style="width: 719px;" |
 +
*Does <u>not</u> allow porting of '''assets'''&nbsp;under any circumstances.  
 +
 
 +
| style="width: 88px;" | [http://www.zenimax.com/legal_terms Terms of Service]
 
|}
 
|}
  

Latest revision as of 12:48, 14 August 2020

Overview

Porting assets (textures, meshes, sounds, etc.) from one game to another is generally not allowed on Nexus Mods, unless the company or person that owns the rights to the game in question (rights holder) has explicitly given permission to port their assets. On this page, you will find information on certain companies' stance on the porting of their assets.

General Rules

There are a few general rules that you must follow when publishing ported assets on Nexus Mods:

  • You must have permission from the rights holder.
  • You must adhere to the terms set by the rights holder.
  • You must credit the rights holder and any other parties involved.
  • You must own a legal copy of the game(s) the assets are ported to and from.
  • Your usage of the assets may not be for commercial purposes.
  • Your usage of the assets may not reflect negatively on the rights holder.
  • Your usage of the assets may not result in infringing, threatening, libelous, obscene, or otherwise unlawful or tortious material (as determined by the rights holder).
  • Your usage of the assets may not be presented as being endorsed or supported by the rights holder unless otherwise specified by the rights holder.
  • Your usage of the assets may not challenge the copyright of the rights holder.



Specific Terms

The following section lists the rights holders whose porting policy is known to us. Be sure to check the sources for more details surrounding the terms set by the rights holder.

Note that any conditions/terms mentioned in this list is in addition to the general terms listed above.

Rights holder Details Source(s)
Bungie
  • Allows porting of assets from Destiny 1 and Destiny 2 under the following conditions:
    • You may not use the name of any Bungie games in the title.
    • You may not grant anyone else an exclusive license.
    • You may receive donations and enter contests.

Intellectual Property and Trademarks

Terms of Use

CD Projekt RED
  • Authorisation for porting of assets is done on a case-by-case basis, with the following exceptions: 
    • Allows porting of assets within the The Witcher series (1, 2, 3).
    • Allows porting of assets from The Witcher 1 and The Witcher 2.

CDPR Forums

Communications between Nexus Mods and CDPR.

DAZ3D
  • Allows porting of assets under the following conditions:
    • The mod author has purchased the assets and interactive license for the assets.
    • The outfits are used as part of a larger whole, not distributed as individual outfits.
    • The author has taken reasonable steps to protect the assets.
E-mail exchange
EA Subsidiary Studios (Criterion Games, DICE, Maxis, Motive Studios, PopCap Games, Respawn Entertainment)
  • Authorisation for porting of assets is done on a case-by-case basis.

EA Help

BioWare
  • Allows porting of assets within the Dragon Age series (Origins, 2, Inquisition).
NexusMods forums
Egosoft
  • Authorisation for porting of assets is done on a case-by-case basis.
E-mail exchange

En Masse Entertainment

  • Allows porting of weapon and armour assets from TERA Online.
E-mail exchange
GSC Game World
  • Allows porting of assets.
GSC forums
Konami
  • Allows porting of assets.
Konami Support

Xbox Game Studios

Subsidiary studios (343 Industries, Compulsion Games, Double Fine Productions, InXile Entertainment, Mojang Studios, Ninja Theory, Obsidian Entertainment, Playground Games, Rare, The Coalition, Turn 10 Studios, Undead Labs)
  • Does not allow porting of assets.
Game Content Usage Rules
Nexon
  • Does not allow porting of assets.
Terms and Conditions
Piranha Bytes
  • Does not allow porting of assets.
E-mail exchange
Riot Games
  • Allows porting of assets from League of Legends (excluding game/studio logos).
Legal Jibber Jabber

Ubisoft

Subsidiary Studios (Blue Byte, Blue Mammoth Games, Ivory Tower, Massive Entertainment, Nadeo, Red Storm Entertainment, Redlynx)
  • Authorisation for porting of assets is done on a case-by-case basis;
    • Contact the community manager for the game in question.
Terms of Service
Volition
  • Allows porting of assets from Saints Row 3 and Saints Row 4.
Tweet Tweet image backup
Warhorse Studios
  • Allows porting of assets from Kingdom Come: Deliverance (with the exception of any potential CryENGINE assets present among the Kingdom Come: Deliverance files).
Communications between Nexus Mods and Warhorse Studios.

Zenimax

Subsidiary Studios (Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Zenimax Online Studios)
  • Does not allow porting of assets under any circumstances.
Terms of Service

Notes

If you have information regarding a certain rights holder's stance on porting assets from their game(s), please send a PM to Zaldiir.