Difference between revisions of "Porting content"

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==Overview==
 
==Overview==
Porting '''Assets''' (textures, meshes, sounds, etc.) from one game to another is generally not allowed on NexusMods, unless the company that owns the rights to the game in question ('''Rights Holder''') has explicitly given permission to do so. On this page, you will find information on certain companies' stance on the porting of their '''Assets'''.
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Porting '''Assets''' (textures, meshes, sounds, etc.) from one game to another is generally not allowed on NexusMods, unless the company or person that owns the rights to the game in question ('''Rights Holder''') has explicitly given permission to port their '''assets'''. On this page, you will find information on certain companies' stance on the porting of their '''Assets'''.
  
 
==General Rules==
 
==General Rules==

Revision as of 02:02, 30 October 2016

Overview

Porting Assets (textures, meshes, sounds, etc.) from one game to another is generally not allowed on NexusMods, unless the company or person that owns the rights to the game in question (Rights Holder) has explicitly given permission to port their assets. On this page, you will find information on certain companies' stance on the porting of their Assets.

General Rules

There are a few general rules that you must follow when publishing ported Assets on NexusMods:

  • You must have explicit permission from the Rights Holder (blanket statements can be found in the section below).
  • You must adhere to the terms set by the Rights Holder.
  • It must be non-profit.
  • Full credit must be given to the Rights Holder and any other parties involved.
  • Your usage of the Assets may not reflect negatively on the Rights Holder.

Specific Terms

The following section lists the Rights Holders whom we have information regarding their stance on porting of Assets. Please be sure to check the sources for more details surrounding the terms set by the Rights Holder.

Developer/Publisher/Rights holder Details Source(s)
Zenimax Media Inc (Bethesda Game Studios, Arkane Studios, id Software, Machine Games, Tango Gameworks, Battlecry Studios, Vir2L Studios) Does not allow porting under any circumstances. Terms of Service
Bioware Allows porting of Assets for, and within the 'Dragon Age' series only. Nexus forums - 'EA/Bioware's stance on modding Dragon Age'
CD Projekt RED Allows porting of Assets for, and within the 'The Witcher' series. Allows porting of Assets from 'The Witcher 1' and 'The Witcher 2'. Porting Assets from 'The Witcher 3' requires explicit permission from CD Projekt Red (which they usually grant). CD Projekt Red forums - 'Using witcher 2 assets for other games? is this allowed?' (confirmed in communications between NexusMods and CDPR)
GSC GameWorld Allows porting of Assets from the 'S.T.A.L.K.E.R.' series. GSC forums - 'Modders' rights'
Microsoft See Terms & conditions in the source. Game Content Usage Rules
Riot Games Allows porting of Assets from 'League of Legends' (excluding the game/studio logos). Legal Jibber Jabber
Ubisoft See Terms & conditions in the source (6. UGC). Terms of Use

Notes

If you have information regarding a certain Rights Holder's stance on porting Assets from their game(s), please send a PM to Zaldiir.