Difference between revisions of "Modding The Witcher 3 with Vortex"

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However, there are two simple ways to add manually installed mods so they show up in the load order tab within Vortex:
 
However, there are two simple ways to add manually installed mods so they show up in the load order tab within Vortex:
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For our example, we will take a look at what your Vortex/mods setup would look like if you had two mods. One installed with Vortex, and one installed manually (by dropping the contents of an archive into the Witcher 3 mods folder).
 
For our example, we will take a look at what your Vortex/mods setup would look like if you had two mods. One installed with Vortex, and one installed manually (by dropping the contents of an archive into the Witcher 3 mods folder).
  
[[File:ModFolder.JPG]]
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[[File:ModFolder.JPG|RTENOTITLE]]
  
 
The above is what the contents of your mods folder would be. However, since only one of these mods is installed with Vortex, only that one would show up in the mod list in Vortex:
 
The above is what the contents of your mods folder would be. However, since only one of these mods is installed with Vortex, only that one would show up in the mod list in Vortex:
  
[[File:VortexModList.JPG|900px]]
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[[File:VortexModList.JPG|900px|VortexModList.JPG]]
  
 
 
 
 
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Likewise, only this one mod would show up in the "Load Order" tab:
 
Likewise, only this one mod would show up in the "Load Order" tab:
  
[[File:LoadOrder1.JPG|900px]]
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[[File:LoadOrder1.JPG|900px|LoadOrder1.JPG]]
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The mod we had installed manually "modManuallyAddedExample" needs to be added to the "mod.settings" file which is a file that can be found in ''C:\Users\YourUsername\Documents\The Witcher 3'':
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[[File:ModSettingsLocation.JPG]]
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Open that file and insert the '''exact name''' of the mod you want to add as it appears in the Witcher 3 mods folder in square brackets. In our example it would look like this:
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[[File:ModSettingsModAdded.JPG]]
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==== Reinstalling mods via Vortex ====
 
==== Reinstalling mods via Vortex ====

Revision as of 17:34, 25 March 2020

Witcher3.jpg
The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt is a 2015 action role-playing game developed and published by CD Projekt.

Released: 2015

Genre: Action RPG

Engine: REDEngine

Nexus Mods

 This guide is designed to help you set up Vortex to install and manage mods for The Witcher 3: Wild Hunt.  

 

 


Requirements

Before we get started, this guide assumes that you have installed The Witcher 3 and Vortex at their default locations. You will also need to be logged in to your Nexus Mods account in Vortex. Other than that, if you are planning to use more than 3-5 mods, it is recommended to set up the Witcher 3 Script Merger. (see: Tool_Setup:_Witcher_3_Script_Merger).

 

 

Getting Set Up

To begin, open up Vortex and navigate to the games section. If you don’t already see Witcher 3 under the “Managed” tab, check the “Discovered” section. Use the “Manage” button on the game tile to add it to your managed games.

xImage Witcher 3 unmanaged

If you can’t see Witcher 3, you can scan for it or define it manually.

 

 


Managing your W3 Load Order

VortexLogoSmall.png This content applies to Vortex 1.2.0 and above.


As of Vortex version 1.2.0, you can manage your Witcher 3 load order directly in Vortex via the "Load Order" tab.


Adding manually installed mods

If you have previously installed mods manually by unpacking them into the Witcher 3 mods folder, Vortex (nor any other mod manager) does not know about them and they will not be loaded by the game.

However, there are two simple ways to add manually installed mods so they show up in the load order tab within Vortex:


Adding mods to the mod.settings file

For our example, we will take a look at what your Vortex/mods setup would look like if you had two mods. One installed with Vortex, and one installed manually (by dropping the contents of an archive into the Witcher 3 mods folder).

RTENOTITLE

The above is what the contents of your mods folder would be. However, since only one of these mods is installed with Vortex, only that one would show up in the mod list in Vortex:

VortexModList.JPG

 

Likewise, only this one mod would show up in the "Load Order" tab:

LoadOrder1.JPG

The mod we had installed manually "modManuallyAddedExample" needs to be added to the "mod.settings" file which is a file that can be found in C:\Users\YourUsername\Documents\The Witcher 3:

ModSettingsLocation.JPG

 

Open that file and insert the exact name of the mod you want to add as it appears in the Witcher 3 mods folder in square brackets. In our example it would look like this:

File:ModSettingsModAdded.JPG

 

Reinstalling mods via Vortex

blabla

For Vortex version 1.1.15 or lower

IMPORTANT NOTICE: Managing your load order is only supported in Vortex 1.2.0 and above.

Troubleshooting

My mod does not work/is not recognised by the game. Why is that?

Monster Hunter: World is a game that is still actively supported by the developers (Capcom). While this is good because new content is added on an almost monthly basis, this also means that the essential tool "Stracker's Loader" needs to be tweaked each time the game is updated. Please ensure that your version of Stracker's Loader is up to date and allow for some time for the author of the loader to make necessary changes after each game update.

 

I'm getting a security prompt each time I install a mod, can I stop that?

Depending on your settings, Vortex may select "Symlink Deployment (Run as Administrator)" as the default deployment methos. This is perfectly fine to use but will require you to accept a security prompt from Windows each time you deploy or change your mods.

To avoid this, you may want to go to Settings > Mods and change the deployment method to "Hardlink deployment", then click "Apply". This will require one final security prompt to save the change.

See also: Deployment Methods