Difference between revisions of "Kingdom Come Deliverance"

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(Added new intro blurb provided by Warhorse)
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Much of the content here is created by you, the users. If you want to contribute, log in using your Nexus Mods account and start writing.
 
Much of the content here is created by you, the users. If you want to contribute, log in using your Nexus Mods account and start writing.
<!--
+
 
 
==How to use this wiki==
 
==How to use this wiki==
We have prepared a number of guides and templates which should help you get new pages set up quickly:
 
  
*Adding a new Mod
+
=== Where to start ===
*Adding a new Mod List
+
If you are new to modding KCD or modding in general start with the section [[KCD Before You Start|Before You Start]], which will guide you through setting up your system before you start modding, and then follow to [[KCD Tutorials & Instructions| Tutorials]], which contains explanations of basic concepts in the game systems and extensive training programmes, so that you don’t have to learn some of the stuff on your own. Alternatively, you can jump straight into [[KCD Basic Mods|Basic Mods]] section which aims to explain how to reach all the basic modding goals you could have in mind (from adding new weapon items to adding whole new levels and quests). [[KCD Glossary|Glossary]] contains quick explanations of frequently used terms. All of these pages should properly link into documentation where appropriate. Mods is a separate section reserved for wiki pages for individual mods.
*Adding a new Info Page
+
 
 +
=== How to use mods ===
 +
Guidelines on how to use mods should always be included in some readme file in the mod files package. General information about loading orders, game data structure and guidelines for mod publishing can be found in [[KCD Before You Start|Before You Start]].
 +
 
 +
=== Help maintain and expand this Wiki ===
 +
The core of this wiki was created by Warhorse Studios staff, but it can never get extensive enough. We believe the community should be able to run and maintain its own knowledge database that helps newcomers as well as experienced modding veterans to create the best mods possible. That is why you can create additional content for this wiki. To do that you have to either:
 +
* Editing existing wiki pages
 +
* Add a new page using the form below. To have a new page show up on the index, ensure you tag it with the correct categories e.g. "Gettings Started" and "Kingdom Come Deliverance".
 +
 
 +
== Add a new page to the wiki ==
 +
<inputbox>
 +
type=create
 +
width=80
 +
break=no
 +
buttonlabel=Create new article
 +
default=e.g. Creating NPCs in Kingdom Come Deliverance
 +
</inputbox>
 +
 
 +
==What is moddable in Kingdom Come: Deliverance?==
 +
Kingdom Come: Deliverance wasn’t built with modding in mind and therefore not everything we’d wish to be moddable is. And some things which are moddable in theory have very limited support on the side of the tools provided. Nonetheless Warhorse Studios worked extensively to expand the tools‘ abilities to create additional content and game’s ability to process various data diffs.
 +
 
 +
===Full Support===
 +
*Add new Items (with the exception of new clothes)
 +
*Add new textures
 +
*Add new 3D enviro models
 +
*Modify RPG rules
 +
*Add new levels
 +
*Add new NPC behaviours
 +
*Add new quests
 +
*Add new NPCs
 +
*Add new music and sounds
 +
 
 +
===Limited Support===
 +
*Add new clothes (Note: Thanks to the specific ways the clothing system in KCD works creating new clothes is a complex task with very limited support although it is technically possible)
 +
*Add new heads (Note: facial hair is always combined with existing model as a separate head)
 +
*Add new character models
 +
*Add new hairstyles
 +
*Add new weather profiles
  
==What can I mod in Kingdom Come: Deliverance?==
+
===No Support===
===Mods can edit===
+
*Create new language localizations. If you seriously wish to localize the whole game please contact [mailto:info@warhorsestudios.cz info@warhorsestudios.cz]
* List
+
*Change level data
* Of
+
*Generate new lip-sync
* Items
+
*Change UI (you can disable certain elements)
===Mods can't edit===
+
*Add new animations
* List
 
* Of
 
* Items
 
-->
 
  
  
 
{{KCDNavigation}}
 
{{KCDNavigation}}
 
[[Category: Kingdom Come Deliverance]]
 
[[Category: Kingdom Come Deliverance]]
<!-- DELETE BELOW THIS LINE WHEN NEW CONTENT IS READY
 
 
{{GamePage
 
|name=Kingdom Come Deliverance
 
|category=Kingdom Come Deliverance
 
|title=Kingdom Come: Deliverance
 
|image=kcd.jpg
 
|desc=Kingdom Come: Deliverance is an action role-playing video game developed by Warhorse Studios and published by Deep Silver for Microsoft Windows, PlayStation 4 and Xbox One. It is set in the medieval Kingdom of Bohemia, an Imperial State of the Holy Roman Empire, with a focus on historically accurate content.
 
|year=2018
 
|genre=RPG
 
|engine=CRYENGINE
 
|nxm=https://www.nexusmods.com/kingdomcomedelivernce
 
}}
 
-->
 

Revision as of 14:42, 30 October 2019

Info.png
Notice
By modding Kingdom Come: Deliverance you agree to the End User License Agreement.
Kcd.jpg
Kingdom Come: Deliverance

Kingdom Come: Deliverance is an action role-playing video game developed by Warhorse Studios and published by Deep Silver for Microsoft Windows, PlayStation 4 and Xbox One. It is set in the medieval Kingdom of Bohemia, an Imperial State of the Holy Roman Empire, with a focus on historically accurate content.

Released: 2018

Genre: RPG

Engine: CRYENGINE

Nexus Mods



Mod Creation

Before You Start

How to set up your computer for making mods.

Mods

Basic Mods

Guides for adding items, changing textures, etc.

Modding Guides

Tutorials & Instructions

Training grounds for beginners.

Game Info

Documentation

Documentation of tools, technology, data and games systems.

Game Info

Tools

Information about the recommended modding tools.

Game Info

Glossary

Frequently used technical terms.

See a mistake or something missing? Contact a Community Manager.
NexusLogoSmall.png



Welcome to the Kingdom Come: Deliverance Wiki

This wiki is designed to be your one-stop shop for all information on Kingdom Come: Deliverance and its modding scene.

Much of the content here is created by you, the users. If you want to contribute, log in using your Nexus Mods account and start writing.

How to use this wiki

Where to start

If you are new to modding KCD or modding in general start with the section Before You Start, which will guide you through setting up your system before you start modding, and then follow to Tutorials, which contains explanations of basic concepts in the game systems and extensive training programmes, so that you don’t have to learn some of the stuff on your own. Alternatively, you can jump straight into Basic Mods section which aims to explain how to reach all the basic modding goals you could have in mind (from adding new weapon items to adding whole new levels and quests). Glossary contains quick explanations of frequently used terms. All of these pages should properly link into documentation where appropriate. Mods is a separate section reserved for wiki pages for individual mods.

How to use mods

Guidelines on how to use mods should always be included in some readme file in the mod files package. General information about loading orders, game data structure and guidelines for mod publishing can be found in Before You Start.

Help maintain and expand this Wiki

The core of this wiki was created by Warhorse Studios staff, but it can never get extensive enough. We believe the community should be able to run and maintain its own knowledge database that helps newcomers as well as experienced modding veterans to create the best mods possible. That is why you can create additional content for this wiki. To do that you have to either:

  • Editing existing wiki pages
  • Add a new page using the form below. To have a new page show up on the index, ensure you tag it with the correct categories e.g. "Gettings Started" and "Kingdom Come Deliverance".

Add a new page to the wiki

What is moddable in Kingdom Come: Deliverance?

Kingdom Come: Deliverance wasn’t built with modding in mind and therefore not everything we’d wish to be moddable is. And some things which are moddable in theory have very limited support on the side of the tools provided. Nonetheless Warhorse Studios worked extensively to expand the tools‘ abilities to create additional content and game’s ability to process various data diffs.

Full Support

  • Add new Items (with the exception of new clothes)
  • Add new textures
  • Add new 3D enviro models
  • Modify RPG rules
  • Add new levels
  • Add new NPC behaviours
  • Add new quests
  • Add new NPCs
  • Add new music and sounds

Limited Support

  • Add new clothes (Note: Thanks to the specific ways the clothing system in KCD works creating new clothes is a complex task with very limited support although it is technically possible)
  • Add new heads (Note: facial hair is always combined with existing model as a separate head)
  • Add new character models
  • Add new hairstyles
  • Add new weather profiles

No Support

  • Create new language localizations. If you seriously wish to localize the whole game please contact info@warhorsestudios.cz
  • Change level data
  • Generate new lip-sync
  • Change UI (you can disable certain elements)
  • Add new animations


Kingdom Come: Deliverance: Forum | Before you start | Tutorials & Instructions | Basic Mods | Tools | Documentation | Glossary | EULA