Revision history of "How to replace a character model"

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  • (cur | prev) 13:23, 18 December 2018Pickysaurus (talk | contribs). . (1,452 bytes) (+1,452). . (Created page with "1. Import your rigged FBX model in your Unity Project. 2. Set the rig type to humanoid and ensure that the T-Pose is correctly matched with the humanoid File:ReplaceChar...")