Converting an armour to another body for Skyrim

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Overview

This tutorial shows all the main steps you need to follow to convert an existing armour or outfit to a different body for Skyrim.

Most of the process is the same than the one explained in the tutorial about creating an armour or outfit from scratch, the main difference is that you won't have to create the mesh (but you may probably have to adapt it to the new body), the textures or the UV maps.

The process explained here will work also for porting into Skyrim armours or outfits made for other games.

As currenly the tools used for modelling are not completely adapted for Skyrim, there are some steps that require some manual adjustments. This will surely change in the future months and this tutorial will be updated when required.

Converting an armour to another body for Skyrim

The main steps to adapt an armour or outfit to another body for Skyrim are:

  1. Adapt the armour:
    1. Adapt the _0.nif armour mesh:
      1. Import into Blender the existing armour you want to modify
      2. Import into Blender all parts of the _0.nif body
      3. Adapt the armour's shape
      4. Add a material
      5. Add weights to the armour
      6. Cut parts of the body hidden by the armour
      7. Export the armour
      8. Adjust the armor in Nifskope
      9. Add the armour to the game
      10. Adjust the armour after testing it in game
    2. Create the _1.nif armour mesh:
      1. Import into Blender all parts of the _1.nif body
      2. Adjust the _0.nif armour shape
      3. Export the armour
      4. Adjust the armor in Nifskope
      5. Add the armour to the game
      6. Adjust the armour after testing it in game


Required tools


References