Difference between revisions of "Blender Oblivion simple sword"
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VIDEO TO BE RECORDED AND UPLOADED | VIDEO TO BE RECORDED AND UPLOADED | ||
==Export and Construction set work== | ==Export and Construction set work== | ||
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Revision as of 19:03, 9 April 2011
Contents
Overview
This page will host a small series of videos to explain how to make a simple sword in Blender and put it in Oblivion. This is to help new blender users to better understand some key modeling, texturing, and construction set points.
The Blender Model
[1] If you installed blender you should be able to make the sword (unless I suck at teaching, then its my fault). Please post some constructive criticism to help me improve. I apologize for the poor video and sound quality, I have a bad mic, and I had trouble finding proper screen resolution to fit the youtube screen size. Hopefully you can still follow along!
Key things to know from the video: -"1" key for front view, "3" key for side view, "7" key for top view
-hold in scroll wheel and move mouse to move the camera
-shift+scroll wheel to pan camera
-space to add new objects, lights, and cameras
-right click to select, shift+right click to select multiple
-tab to change between edit and object modes
-"a" to select all or none
-"s" to scale, "s"+ click scroll wheel to select axis in which to scale
-"e" to extrude
-ctrl+r to loop cut, scroll wheel to increase number or cuts
-shift+alt to select loop
-"z" to enter wireframe view mode
UV mapping and Texturing
VIDEO TO BE RECORDED AND UPLOADED