Difference between revisions of "Blender Oblivion simple sword"

From Nexus Mods Wiki
Jump to: navigation, search
Line 1: Line 1:
[[File:Example.jpg]]==Overview==
+
==Overview==
 
This page will host a small series of videos to explain how to make a simple sword in Blender and put it in Oblivion. This is to help new blender users to better understand some key modeling, texturing, and construction set points.  
 
This page will host a small series of videos to explain how to make a simple sword in Blender and put it in Oblivion. This is to help new blender users to better understand some key modeling, texturing, and construction set points.  
 
==The Blender Model==
 
==The Blender Model==

Revision as of 17:49, 12 April 2011

Overview

This page will host a small series of videos to explain how to make a simple sword in Blender and put it in Oblivion. This is to help new blender users to better understand some key modeling, texturing, and construction set points.

The Blender Model

EmbedVideo is missing a required parameter.

[1] If you installed blender you should be able to make the sword (unless I suck at teaching, then its my fault). Please post some constructive criticism to help me improve. I apologize for the poor video and sound quality, I have a bad mic, and I had trouble finding proper screen resolution to fit the youtube screen size. Hopefully you can still follow along!

Key things to know from the video: -"1" key for front view, "3" key for side view, "7" key for top view

-hold in scroll wheel and move mouse to move the camera

-shift+scroll wheel to pan camera

-space to add new objects, lights, and cameras

-right click to select, shift+right click to select multiple

-tab to change between edit and object modes

-"a" to select all or none

-"s" to scale, "s"+ click scroll wheel to select axis in which to scale

-"e" to extrude

-ctrl+r to loop cut, scroll wheel to increase number or cuts

-shift+alt+ right click to select loop

-"z" to enter wireframe view mode

UV mapping and Texturing

EmbedVideo is missing a required parameter.

-ctrl+e to mark/clear seam

-"u" to unwrap

-right click between panels and 3D view to split screen

-shift+alt+right click to loop select


Export and Construction set work