XComStrategyGame.upk

From Nexus Mods Wiki
Jump to: navigation, search


Overview

This file is embedded in the XComGame.exe file, installed under the game installation path \Steam\steamapps\common\XCom-Enemy-Unknown\ in the .\Binaries\Win32 sub-folder, and is also found as a 'loose' compressed version located in the .\XComGame\CookedPCConsole\ sub-folder. To be modified, it requires decompressing the loose .\XComGame\CookedPCConsole\ UPK file into it's packed but decompressed version. The game engine will use either a compressed or uncompressed loose packed file if it is different than the embedded version, providing it is not found in a table of files to be blocked embedded within the EXE file. See Recent_Discoveries for instructions to enable the loading of blocked loose files.

Programs and Tools

See the articles Modding XCOM:EU 2012 and Modding Tools - XCOM:EU 2012.

Packages

See the article XComStrategyGame.UPK.Catalog - XCOM:EU 2012 for a list of the packages and classes found in this file.

Details

{ Create an many subsections here as are useful to organize the subject matter in detail. Remember that you can upload and link to screenshot files to illustrate where ever needed. See this page for help on including files in your article. }

Primarily strategic game functions utilized in Mods are resident in this file. See XComStrategyGame.UPK.Catalog - XCOM:EU 2012 for a list of the packages of classes, functions, etc.

Alterations

This section notes those elements changed by particular Mods.

Mod Six interceptors mod - XCOM:EU 2012

Strategy Charges File Changes Additional Items Mod XCOM:EU - 2012

Separate Content

{ 'Tables', 'Lists', 'Code Breakdown', 'Compiled Code', 'Examples', and similar can (and should if necessary to keep the article length within web editor capabilities) be placed on their own pages and linked from the appropriate points in the article. It is desirable to group them in one place, but use whatever works best to convey the information. All referenced links should also be include in the 'References' section below, as that is where people will look when they only want those links. }

  • The stats, items, and perks for the "easter egg" characters are all hard-coded in XGCustomizeUI.CreateEasterEggCharacter. (Character list courtesy of UFOpaedia.)
    • Sid Meier (Support) (Psionic)
    • Otto Zander (Assault)
    • Joe Kelly (Heavy)
    • Ken Levine (Sniper)
    • Chris Kluwe (Sniper) (PC only)
    • Steve Martin (Listed in file, but inactive)
    • William Carter (Assault) - Main protagonist of The Bureau

References

Referred to by this article:



That refer to this article: